Free to playWith You A tiny co-op game about growing closer
Guide two awkward little characters through wordless puzzles, side by side on one keyboard, and let the world push you together.
Is With You worth it?
With You is worth it if…
- you want a short, sweet game to play with a partner or a friend on the couch
- you like co-op games where the puzzle is figuring each other out, not beating the game
- you are new to games and want something impossible to lose at
- you have half an hour to spare and want something small and heartfelt
Screenshots
Co-op that fits on one keyboard
This is local co-op in its purest form: two players, one screen, no lobby to join and nothing to set up. Both of you control one character each, and the whole game is built around what you can only do together. You lift each other over ledges, combine your abilities, and solve physics and platform challenges through coordinated moves and the occasional trust fall. The controls are deliberately a bit clumsy, so early on you will fumble, bump into things, and laugh about it. That clumsiness is the point: the game gives you something small and shared to figure out, and the talking it takes to figure it out is the real game.
Made for two people who like each other
With You was designed as a playful space for couples, and it shows. The story follows two characters who meet and grow closer as they explore together, told entirely without words. The actions you perform and the goals you reach vary in how intimate they are, so the game quietly asks you to cooperate, communicate, and pay attention to each other. It works on any relationship, romantic or not: the developer hoped it would encourage healthier collaborative habits in any pair. You can even play the whole thing on a single keyboard, which makes it about as low-effort a date-with-a-game as it gets.
A world that pushes you together
The world of With You has a sly streak: it feels like it is trying to keep the two characters apart and bring them together at the same time. Levels are tricky to navigate, your characters are intentionally awkward to steer, and the terrain seems to conspire against you. But every obstacle is a reason to lean on your partner, who brings companionship and abilities you lack on your own. One moment you are stranded on a ledge; the next, your partner is underneath you, boosting you up. The frustration never lasts long, and every problem solved together lands a little sweeter because of it.
Small, minimalist, and quietly emotional
This is a tiny game and it knows it. The art is minimalist and hand-drawn, with soft rounded shapes and a bright, cheerful palette, and the whole thing reads like a moving sketchbook. Levels are short and wordless, the music is gentle, and nothing on screen needs to be anywhere else. Do not let the simplicity fool you: the ending is subtle and lands harder than a half-hour game has any right to. There is even a quiet choice waiting at the end, whether the two characters go their separate ways or stay together, and it is presented so gently you might almost miss it.






















