
Frontier Protocol
A 2D top-down space combat and fleet-building game. Mine asteroids for resources, fight enemy ships for their parts, and capture sectors with a…
If Wayfarer Protocol scratched a tense and retro itch for you, keep reading. These games could fill that gap nicely.
Build a spaceship tile by tile, keep its air breathable and its crew fed, then jump it toward a new home. Space Haven is a colony sim about designing the ship, managing fragile civilians inside it, and salvaging what you need from derelicts, asteroids, and rival factions along the way.
Retro, Replayable, Dark
Run a starship with your friends in a randomized galaxy falling apart at the seams. Five roles, one ship, endless decisions: pilot, reroute power, hack enemy systems, fire the nukes. Best with a crew, playable solo with bots.
Tense, Replayable
2d space combat like no other. From the perspective of a single crew member, explore the fully destructible interior of any ship in a massive living world. Engage in space combat with no hitpoints where you know your enemy is dead when you see them fall out of their ship into the cold dark of space.
Tense, Retro, Replayable
Design starships piece by piece, staff them with crews of individually simulated people, and send them into physics-driven battles where every module can be blown off the hull. Explore a procedurally generated galaxy alone or with friends, test your designs in online PvP, or build without limits in Creative Mode.
Tense, Retro, Replayable
A deep colony sim on a broken starship. You are the ship's immortal AI: send drones to patch the hull, balance oxygen, heat and power, wake your human crew, and decide whether to protect them or exploit them. Then fly your rebuilt ship into a procedurally generated universe full of pirates, traders and worse.
Tense, Replayable, Dark
Build your spaceship, manage your crew, and explore the cosmos whilst trying to keep your crew alive and your ship fully functioning. This challenging survival colony sim features deep simulated ship systems and a whole universe to explore.
Replayable, Dark
Starship Theory is a ship building survival game. Mine and trade to gather resources. Plan and construct new upgrades. Train and manage crew. Fight to survive.
Tense, Dark
A sci-fi roguelike where your ship is your deck. Pick a chassis, bolt on weapons and modules, hire a crew with opinions of their own, and fight tense turn-based card battles across the galaxy. Every run builds toward The Signal, and every run plays out differently.
Tense, Replayable
A roguelike spaceship sim about a long way home: manage crew, modules, food and a cat, fight real-time tactical battles with a pause button, and steer through hundreds of strange events in a procedurally generated universe. Permadeath is unforgiving, every run plays out differently, and the journey is desperate, improvised and worth every loss.
Tense, Retro, Replayable
Fight in space or on the planets, or just travel the universe. Visit cities and buildings, mine resources, trade with or speak to individuals on the planets. Explore and discover. Buy a new ship, fit upgrades, and hire a whole army of crew!
Tense, Retro, Replayable
Command an ancient starship on a run toward the heart of a dying Empire. You juggle weapons, modules, and reactor power, stack artifacts into sharp combos, and send a crew of cultists, deserters, and worse into bloody boarding fights. Every run tells a new story, and none of them forgive mistakes.
Tense, Retro, Replayable
Design, build, or pirate spaceships. Build bases on planets. Explore endless randomly generated universes, travel through black holes, command your crew, survive cosmic events, collect and trade materials, battle epic bosses, and much more. The sky is the limit, literally!
Retro, Replayable

A 2D top-down space combat and fleet-building game. Mine asteroids for resources, fight enemy ships for their parts, and capture sectors with a…

Mine asteroids, automate your supply chains and build outposts across a procedurally generated system, all at your own pace.

Build a massive multi-deck starship and lead colonists across the galaxy. Gather resources in space or land on alien worlds for supplies.

In this "starship command simulator" you will fight your way to the center of a randomly generated galaxy where a massive star is about to go…

Explore a procedurally generated galaxy, mine asteroids, refine minerals, colonize planets, build stations, deploy drones, salvage rare items…

Build your own capital ship and fight other player's creations in a procedural galaxy!

The hit mobile game Interstellar Pilot 2 has come to Steam. Join the TEF forces heading to the Gatopean sector to find a new home for mankind.

You're the AI of a rickety colony ship, bound for the red planet. You have limited resources, a desperate crew, and an unknown fate awaiting you.

Warp into a busy galaxy with nothing but your wits and a tiny ship.

As Captain, you must lead your spaceship to defeat the rebel forces scattered across the galaxy. Scour the sectors for enemies and remain alert!

Design your own spacecraft with captured components in an unknown galaxy to defeat strange space creatures and finally escape from the galaxy.

Mine, trade and fight across a procedurally generated dwarf galaxy, at your own pace or with the ECHO autopilot at the helm.

Explore a procedurally generated galaxy, mine asteroids, refine minerals, colonize planets, build stations, deploy drones, salvage rare items…

Dead Reckoning is a generation ship colony sim. Guide 1,000 colonists across centuries of deep space, through famine, mutiny and failing systems.

Command an ancient starship on a run toward the heart of a dying Empire.

A sci-fi exploration & survival game where you take on the role of a spaceship’s AI.

Design a working starship from the reactor up, then take it into a fresh galaxy each run as a miner, pirate hunter or anything else you fancy.

Buy a broken ship in a cut-off solar system, then keep yourself and your crew alive one scrappy repair at a time.

Build a spaceship tile by tile, keep its air breathable and its crew fed, then jump it toward a new home.

Build a mining ship piece by piece, haul in asteroids and manage the heat your greed creates before something out there notices.

As the ship's AI, keep a dying vessel running, manage fragile human survivors and steer your rebuilt colony through a hostile universe.

Bolt weapons onto a ship, hire a crew with opinions, and survive turn-based card battles across a hostile galaxy.

Manage power, people and a growing ship as you plug hull breaches and race toward the alien homeworld.

Design, build, or pirate spaceships. Build bases on planets.

Manage power, people and a growing ship as you plug hull breaches and race toward the alien homeworld.

Run one small ship through a simulated economy of mining, trade and war, then build stations and grow a fleet with friends in co-op.

Buy a broken ship in a cut-off solar system, then keep yourself and your crew alive one scrappy repair at a time.

Build a massive multi-deck starship and lead colonists across the galaxy. Gather resources in space or land on alien worlds for supplies.

Dead Reckoning is a generation ship colony sim. Guide 1,000 colonists across centuries of deep space, through famine, mutiny and failing systems.

Build a mining ship piece by piece, haul in asteroids and manage the heat your greed creates before something out there notices.

Build a spaceship tile by tile, keep its air breathable and its crew fed, then jump it toward a new home.

Build your spaceship, manage your crew, and explore the cosmos whilst trying to keep your crew alive and your ship fully functioning.

An indie space-sim and strategy game featuring ship and fleet combat mixed with RTS elements.

Design a working starship from the reactor up, then take it into a fresh galaxy each run as a miner, pirate hunter or anything else you fancy.

Deep in uncharted space, your expedition took a challenging turn when your ship crash-landed.

Mine asteroids, automate your supply chains and build outposts across a procedurally generated system, all at your own pace.