
Gloomgrave
Gloomgrave is a roguelike turn-based dungeon crawler where you will explore, loot, and fight your way through the ever-shifting dungeon to defeat…
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A fast top-down action roguelike where you clear procedurally generated dungeons, activate marks, grab loot and fight through hordes of enemies while the Redeemer closes in. Ten characters, 50+ passive items and permanent upgrades make every death a reason for one more run.
Replayable, Tense, Retro
A beat'em'up roguelike where you fight through 26 randomized dungeon floors, grab weapons, spells and hats, and try to haul the treasure back out alive. Best with friends on one couch: when you fall, you come back as a ghost and collect spirit orbs to return.
Replayable, Tense, Retro
Gloomgrave is a roguelike turn-based dungeon crawler where you will explore, loot, and fight your way through the ever-shifting dungeon to defeat the evil that lies below.
Replayable, Retro, Dark
A first-person action roguelike dungeon crawler with chunky pixels and 90s FPS combat. Delve into shifting dungeons on the hunt for the Yithidian orb, blast wands, hoard potions and loot everything. Getting the orb might be the easy part: once you have it, you have to get back out.
Replayable, Tense, Retro
Dungeons of Edera is a rogue-lite action RPG dungeon crawler featuring procedurally generated levels where you will battle through hordes of monsters to restore Edera to its former glory.
Replayable, Fast-paced
A pixel-art roguelike where you play one expendable peasant after another, sent down a shifting mine to dig up gold, die, and send the earnings home. Stack relics, potions, blessings and curses into absurd combos, rescue odd characters, and poke at the mystery buried under Delvemore. Charming, funny, and hard to put down.
Replayable, Tense, Retro
A dungeon crawler rebuilt as a single-screen puzzle. Every step into the unknown heals you, every fight is decided before it starts, and one blunder ends a run in ten minutes. Pick a class, appease a god, squeeze every drop of experience out of the map, and beat a boss ten levels above you.
Replayable, Tense, Retro
A quiet town has been swallowed by a dungeon, and you are the adventurer sent to fix that. Fight through shifting rooms with swords, sniper rifles and magic, eat hearty meals to grow stronger, and rebuild the town between runs. A fast, tense pixel-art roguelite where every run plays out differently.
Replayable, Tense, Retro
A fast fantasy rogue-lite where you clear one monster-filled room after another, grab a reward, and repeat until the boss. Each run you build a new character from hundreds of weapons, items and traits. Short runs, endless builds, and a soundtrack worth keeping on after you stop playing.
Replayable, Tense, Retro
A brutal roguelike platformer in a freshly discovered cave full of orcs, goblins and weapons that turn you into a warrior god, or a bloody pulp. Fast fights, randomized runs, and friends who follow you down and die horribly.
Replayable, Tense, Retro
Build unique class-and-race combinations, shape your talents, and test your strategy in a tactical roguelike dungeon crawler packed with campaigns, challenge runs, loot, bosses, and replayable depth. Your plan may be brilliant. The dungeon may disagree.
Replayable, Tense, Retro
Explore procedurally generated labyrinths in this challenging, narrative-rich roguelike. Master deep combat. Slide blocks of ancient ruins. Defeat bestial abominations. Loot, level up, strategize, fight, die and wake up anew. Unlock the secrets of the Loot River. Immortality is a bittersweet gift.
Replayable, Tense, Retro

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Fight through a blight-infested 2D world, building a new character from random loot on every punishing run.

Descend a dark dungeon, bet on dice rolls and stack cursed relics to bend the odds your way.

Descend with a lantern, fight for every step and hoard your light before the endless dungeon snuffs it out.

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Shoot stuff in a perfect pixel world, combine items, build guns, die every time!

Clear a dungeon one careful step at a time, spending health like a resource and turning each short run into a solvable, often fatal, little problem.

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