$9.99Tiny Rogues One more run, one more build
Fight through monster-packed rooms with a fresh character every run, mixing hundreds of weapons, items and traits.
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Build a new character every run
Each run starts with a choice: one of 34 character classes, each with its own passive abilities, then a path through melee, ranged or magic. From there the dungeon hands you the pieces. Level up and pick from over 100 traits, find weapons across more than 400 options, and stack equipment from a pool of over 500 items.
The fun is in how the pieces collide. One run you might be a knight swinging something enormous, the next a mage with a spell that fills the screen while you slip through the gaps. When a build clicks, rooms that looked dangerous start clearing themselves. Then the next run hands you a completely different set of choices, and you start over, happily.
Ten floors, one boss at a time
A run takes you through 10 floors drawn from more than 20 themed dungeon floors in the game, each with its own set of enemies. Clear a room, choose your reward, move on. At the end of each floor waits a boss, and with over 40 boss fights in the game and a random one each floor, you rarely know what is coming.
The fights are bullet hell at heart: the screen fills with projectiles and your job is to stay calm and keep moving. It is tense in short bursts, and a boss can be over in seconds if your build is strong. Win or die, a run wraps up in about half an hour, which is exactly the length that makes "one more go" hard to resist.

















