
Do Not Press The Button (Or You'll Delete The Multiverse)
A first-person, narrative-driven game featuring The Developer, who questions, taunts, and tests you at every turn.
Remember how surreal and story-driven The Stanley Parable felt at its best? Browse these games for your next favorite.
Congratulations! You've been hired by an up and coming Game Development Studio to play-test their New Game (which as of now does not have a title). Not only that, you'll get to talk with the Lead Developer of the project, Matthew Stanton, who will give insight on his team's creative process.
Surreal, Story-driven, Funny
A narrative game from the creator of The Stanley Parable. About ninety minutes long, with no goals, no objectives and no traditional mechanics: just a story about a person struggling with something they do not understand. It is short, strange and quietly devastating, and it tends to stay with people long after the credits.
Surreal, Story-driven, Atmospheric
A first-person, narrative-driven game featuring The Developer, who questions, taunts, and tests you at every turn. You shouldn’t press the button, but you’ll want to. You will have control, and you will have none. Power is in your hands... or is it? Inspired by classic narrative driven games.
Surreal, Story-driven, Funny
It is interview day for the job of Moral Dilemma Judge, and the office is not okay: a talking printer, a chair with a doctorate, a corridor that changes every time you walk it, and a narrator who insists he is your friend. A short, funny, fourth-wall-poking adventure with trolley problems, minigames and endings you will not find on one pass.
Surreal, Story-driven, Funny
A comedy parody game that keeps switching genres on you: one moment a 2007-style rage platformer, the next a game show hosted by a giant spider. It knows what you did, it remembers your mistakes, and the further you get the less it respects the fourth wall. Underneath the trolls sits a darker story worth unraveling.
Surreal, Story-driven, Funny
A point & click comedy where the game insists there is no game. A grumpy voice tries to stop you clicking while a bug named Mr. Glitch wrecks the place, and you travel through parody video game worlds solving riddles that break every rule. Short, weird, fully voiced, and funnier than it has any right to be.
Surreal, Story-driven, Funny
A 20-30 minute first-person comedy about a corridor, an orange button that closes the game, and the voice that keeps reacting to your choices. Press it, restart, and the hallway shifts just enough to make you wonder who is really in charge here.
Surreal, Story-driven, Funny
💼 A simple task: Don’t press the red button. Sounds easy? 😏 Featuring an annoying voice, absurd endings, and too many achievements. Free. Pointless. Glorious. 🤡🔴
Surreal, Story-driven, Funny
Trapped in a public restroom at a 2008 party, one stall neighbor, a note that says stay put, and an exit door that has vanished. A short horror-comedy about making questionable choices, solving absurd puzzles and finding sixteen different ways for it all to end.
Surreal, Story-driven, Funny
An existential platformer where Doomsday is just around the corner. Save the world or become an eternal corporate slave for the God of Death. Choices matter. Or do they? Goof around and find out.
Surreal, Story-driven, Funny
A 15-minute heist game that falls apart the moment you arrive. You came to steal a cursed emerald; instead you end up backstage, pulling levers and pressing buttons while a narrator on the speakers tries to keep the whole production from collapsing. Short, silly and very funny.
Surreal, Story-driven, Funny
A child named Niko carries a lightbulb through a dying world, and you are the god who guides them. A surreal puzzle adventure where the game talks to you, uses your actual computer for its puzzles, and asks choices of you that sting. Short, strange, and hard to forget.
Surreal, Story-driven, Funny

A first-person, narrative-driven game featuring The Developer, who questions, taunts, and tests you at every turn.

Congratulations! You've been hired by an up and coming Game Development Studio to play-test their New Game (which as of now does not have a title).

You walk through a stranger's unfinished games while a narrator explains what they might mean.

A genre-hopping comedy of rage platforming, spider game shows and fourth-wall jokes, hiding a darker story with multiple endings.

A point & click comedy where the game insists there is no game. A grumpy voice tries to stop you clicking while a bug named Mr.

Walk down a corridor, press the button, and deal with what the game thinks about that.

You are locked in a party restroom with a stranger, a mystery and far more bad decisions than exits.

Solve puzzles politely or ruin them out of pure spite, and enjoy how the narrator reacts to either choice.

This game is about Kevin, He's been stuck in his gaf̶̨s̨fẃ̵̕ HEY, YOU, STAY AWA̸̧͘Y, IT'S ME KEVIN, THERE'S NO POINT, D҉Ò̷̕N̸̕͏'T-- Follow him in…

A child named Niko carries a lightbulb through a dying world, and you are the god who guides them.

A surreal mind-bending journey into the depths of madness. You assume the role of Tom, a man hopelessly in love with Daisy, who embarks on a…

A short visual novel about affection and reality, where hundreds of choices twist the story toward very different endings.

A surreal, narrative adventure game where you shapeshift during conversations to uncover how God went missing.

An existential platformer where Doomsday is just around the corner. Save the world or become an eternal corporate slave for the God of Death.

💼 A simple task: Don’t press the red button. Sounds easy? 😏 Featuring an annoying voice, absurd endings, and too many achievements. Free. Pointless.


you find an abandoned fps game on an old computer. you decide to play it.

A genre-hopping comedy of rage platforming, spider game shows and fourth-wall jokes, hiding a darker story with multiple endings.

Answer absurd moral questions, wander a shifting office and talk your way through a hiring process that keeps bending the rules.

Repella Fella is an interactive, point and click, choose your own adventure. This cinematic tale is set in a post-apocalyptic, futuristic Australia.

Your Personality plays the game! Help strange spirits solve their Unfinished Business... or leave them to Despair.

Keep a lonely mountain border post running by blowing the whistle on schedule, while the thin air drains you and something strange takes hold.
![[ECHOSTASIS]](https://gamood.app/media/460x/games/650d0d52-2b9d-4796-a621-6c68b349fb3e/header-1773494472.jpg?s=kFTbN_An63jbyAY5&v=2)
THE AWARD-WINNING CONCLUSION TO THE [ENIGMA] TRILOGY, [ECHOSTASIS] presents a world where our reality is not only curated by algorithms, but created…

Congratulations! You've been hired by an up and coming Game Development Studio to play-test their New Game (which as of now does not have a title).

A surreal, narrative adventure game where you shapeshift during conversations to uncover how God went missing.

I DIDN'T WANT TO MAKE THE "OFFERING APP" SORRY 😭😭😭 NEMO ORDERED ME TO DO THAT SORRY 😭😭😭

you find an abandoned fps game on an old computer. you decide to play it.

GlitchSPANKR is a comedy-driven narrative adventure full of secrets, chaos, minigames, and unexpected choices.


A genre-hopping comedy of rage platforming, spider game shows and fourth-wall jokes, hiding a darker story with multiple endings.

💼 A simple task: Don’t press the red button. Sounds easy? 😏 Featuring an annoying voice, absurd endings, and too many achievements. Free. Pointless.

Your Personality plays the game! Help strange spirits solve their Unfinished Business... or leave them to Despair.

A first-person, narrative-driven game featuring The Developer, who questions, taunts, and tests you at every turn.

An existential platformer where Doomsday is just around the corner. Save the world or become an eternal corporate slave for the God of Death.

Every why has a wherefore. You are trapped, and you must escape. But is that really the goal?

Answer absurd moral questions, wander a shifting office and talk your way through a hiring process that keeps bending the rules.