$1.99THE CORRIDOR A corridor, a button, a grudge
Walk down a corridor, press the button, and deal with what the game thinks about that.
Is THE CORRIDOR worth it?
THE CORRIDOR is worth it if…
- you like short, clever comedy games that play with the rules instead of following them
- you enjoyed The Stanley Parable and want another round of being told what not to do
- you want a 20-30 minute experience with an actual ending, not another open world
- you can forgive a game for closing itself on you, repeatedly, on purpose
Screenshots
One button, one hallway, one very tired voice
You walk down a corridor. At the end there is an orange button. Pressing it closes the game, and that is where the real game starts: every restart brings slight alterations, new twists on the same hallway, and a voice that reacts to what you do with mounting exasperation, sarcasm or amusement. Hesitate, refuse, press it anyway, and the game notices. The humor is self-aware and often catches you off guard, and the whole thing is built on a single, stubborn idea: how do you respond to a game that keeps telling you to stop playing it? It takes 20 to 30 minutes, and the corridor barely changes. The talking does, and that is the point.
What happens if you press the button?
Does the game really close when you press the button?
Yes, and that is the central joke, not a bug. Pressing the orange button shuts the game down and sends you back to your desktop. Restarting is quick, and each new run changes the corridor and the commentary just enough to keep you going. If the constant closing would annoy you more than amuse you, that is a fair reason to skip it.
Is it actually funny?
The humor comes from the writing and the situation rather than slapstick: a voice that grows more exasperated the more you disobey, fourth wall breaks, and a game that openly questions why you keep pressing the button. The dialogue regularly catches people off guard, and the ending has a surprisingly emotional note under all the jokes.


















