$13.99The Other Side Hunt the haunting together
A co-op ghost hunt for up to six players. Gather evidence with modern ghost hunting gear, work out what is haunting the place, then track down the artifacts binding it and destroy them. Scary, tense and best with friends, especially when the spirit box lets you talk to the ones who did not make it.
Is The Other Side worth it?
The Other Side is worth it if…
- you want a ghost hunting game to play with a group of up to six friends
- you like tense investigations where evidence, deduction and nerve all matter
- you enjoy being genuinely scared, and would like to talk to your dead teammates about it
- you want progression you can see, from your character's outfit to your headquarters
Screenshots
Reading a haunting before it reads you
Every contract starts as a mystery. You walk a dark location with whatever gear the team brought, watching for cold spots, orbs and the other traces an entity leaves behind. Evidence rarely announces itself: ghosts have a favourite room, but they roam the halls, so you learn to read behaviour, not just chase readings. Once you have enough, you narrow down exactly what you are dealing with.
It is slow, deliberate work, and the game rewards it. The locations are detailed and each one is built around evidence gathering and tracking, with its own layout and its own challenges. The atmosphere does a lot of the work: sound design and lighting keep you wondering what moved in the next room, and the scares land house-wide rather than in one corner. You came for answers. The house has other plans.
Cleanse: find what binds the ghost
Identifying the entity is only half the job. In Cleanse mode you feed your gathered evidence into the Spectral Affixer, entering the ghost's characteristics until it reveals where the artifacts binding it to the location are hidden. Then comes the part that gets hearts going: search the property for those objects while the thing you are banishing hunts you, and destroy them to cleanse the place.
Get the input wrong and it can trigger a hunt, so every keystroke matters. This mode is the one that sets the game apart, and it is a highlight: it turns the familiar loop of ghost hunting into something closer to a heist under pressure, with tools, logic and a lot of running. If you have played other games in the genre, this is the reason to try this one.
A phone, a van and a headquarters worth showing off
The gear philosophy is refreshingly practical. Your phone is a flashlight, camera, motion detector and heart rate monitor all in one, and it takes no inventory slot, so you can hold it while carrying real equipment. Four item slots plus headgear and a heavy item mean less juggling and more investigating, and a box lets the team haul even more inside.
Between contracts, the money you earn goes somewhere visible. Customise your character with apparel, hairstyles and skin tones, buy a bigger vehicle to carry more gear into investigations, and furnish your headquarters until it looks like the base of a crew that survives its jobs. Progress you can see, not just numbers on a level bar.
Six hunters, one very bad night
This is a game built for a full lobby of six, and it is at its best when everyone has a job. Proximity voice chat means you share information by actually talking: calling out readings, coordinating movement, reacting in real time as events unfold. Loadouts are shared, so the team can decide who brings what and approach each contract strategically.
And when it goes wrong, it goes wrong memorably. Fallen teammates are not entirely gone: the spirit box lets the living talk to the dead, and depending on the difficulty, a caught player may get a chance to come back through a resurrection minigame, fully animated. Few things in co-op horror land harder than a dead friend's voice crackling out of a radio.
Questions before you hunt?
How scary is it, really?
It is a horror game first: dark locations, unsettling sound, jump scares and chases where the entity can grab you. The tension comes from being vulnerable and knowing the house is not empty. If you want a relaxed evening, this is not it; if you want to be on edge with friends, it delivers.
Is it hard to learn?
There is a tutorial that walks you through the equipment and how to use it, including the evidence levels each tool reads. The Cleanse mode has its own tutorial too. New players can pick it up, and custom difficulty settings let you start gentle and turn the screws as your team gets better at staying alive.

















