$24.99Terrible Lizards Run, Climb, Survive the Dinosaurs
It's 1992, your car is dead, and the dinosaurs at Dalton's Dinos are not animatronics. A first-person parkour horror game: run, climb and slide for your life through a crumbling Route 66 attraction, with no weapons and something dark buried underneath.
Is Terrible Lizards worth it?
Terrible Lizards is worth it if…
- you want a dinosaur horror game where running is the only option
- you enjoy first-person parkour and momentum-driven movement under pressure
- you like digging through tapes, notes and live-action footage for the story
- you're after a tense, atmospheric horror romp you can finish in an evening or two
Screenshots
Run, climb, survive
There are no weapons here. Your only tools are your legs and your nerve. Terrible Lizards blends horror with first-person parkour: you run, jump, climb, wall run, bounce and slide to stay ahead of creatures that stalk the abandoned dino depot. The movement is momentum-driven and intuitive to learn, with plenty to master once the pressure is on. Some sections are scripted chases down narrow paths; in others you roam freely while something huge wanders the floor below, and you pick your route over the obstacles instead of fighting. Take a moment to catch your breath, the game warns. It may be your last.
A mystery buried at Dalton's Dinos
Dalton's Dinos was once a must-see Route 66 roadside attraction, baking under the New Mexico sun. Now the staff have vanished, a voice on an old telephone begs you to find a missing child, and your car died miles from anywhere. It's 1992: no cell phones, no help coming, and you are not alone. You dig into what the attraction is really hiding by exploring its crumbling exhibits and collecting tapes, notes and recordings, including live-action footage that fills in the story. The opening museum is full of dinosaur facts and period props, and the game is funnier than its premise suggests, with a likeable, anxious hero at the center.
What should you know before playing?
Can you fight back against the dinosaurs?
No. Combat is not an option. The creatures that hunt you can only be outrun, outclimbed and outsmarted, using the parkour system: wall runs, slides, bounces and well-timed jumps. Every encounter is about reading the terrain fast and picking your line before the thing behind you closes the distance.
Is the whole game set in the roadside attraction?
The sun-bleached museum and its exhibits are where you start, and it's the part that leaves the strongest impression. Much of the game takes place underground, in the dig site beneath the attraction, as you get closer to what Dalton's Dinos is really hiding. If the retro roadside atmosphere is what draws you in, enjoy it early and often: it's the opening chapter that shows it off most.
Do you need quick reflexes to enjoy it?
Some, yes. This is a fast-paced game built around chases and movement, and a few parkour sections demand precise jumps where a missed ledge means a long fall. Checkpoints are generous, so a mistake costs you seconds rather than progress, but if you prefer slow, careful planning over reacting on the move, it may test your patience.

















