Free to playSummoners War A Thousand Monsters to Collect
Summoners War is a colorful turn-based strategy RPG about collecting over 1,000 monsters and leading them into battle across the Sky Islands. You build teams by attribute and skill, tune them with runes and relics, then test them in dungeons, raids and global PvP.
Is Summoners War worth it?
Summoners War is worth it if…
- you like collecting monsters and building a roster over time
- you enjoy turn-based tactics, team order, and tuning builds with runes
- you want co-op raids, guild battles, and global PvP in one bright fantasy world
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Over a thousand monsters to collect
Fire, Water, Wind, Light and Dark, more than 1,000 monsters in all, each with its own skills and style. You summon them, grow them, and shape a roster where no two lineups have to fight the same way.
Summon Mileage builds as you summon toward a guaranteed default 5-star monster, and Relics add another layer of strength. The fun is in the pairing, a speedy controller up front, a heavy hitter behind, and a support holding it all together.
Runes that turn teams into strategies
Victory here is assembled as much as it is fought. There are 23 Rune Sets with different effects, plus Relics, so you tune speed, control and damage order until a team clicks.
You run the same few monsters with new runes and they behave like a different squad.
Dungeons, raids and guild hunts
There is always somewhere to take your monsters. You clear villages, adventures and crafting stops, uncover schemes of dark forces, and take down bosses like Dragons and Giants.
For company, there are real-time 3-player raids, the Dimension Hole, Tartarus’ Labyrinth, giant slime hunts with guildmates, and guild PvP. Bring a well-fed team, because the bigger fights notice when someone skipped breakfast.
Real-time duels for tacticians
When you want other humans, the Sky Arena is waiting. Real-time duels start with Pick and Ban, so mind games begin before anyone moves.
Challenge Battle hands both sides equally provided monsters, which makes it a pure strategy test. Climb the World Arena for the toughest fights, with the SWC world championship sitting at the top for the truly committed.
Good to know before you summon?
What do you actually fight over?
Mana Crystals, the vital resource of the Sky Arena. Lore aside, your real contest is for better monsters, better runes and better ranks, fought across dungeons, raids and the World Arena.
How fast can a new summoner catch up?
Faster than the veterans had it. Support quests for new and returning players, special tasks that guarantee a 5-star monster, plus Ameria’s Luck and Scout Battle for efficient farming, all push you toward a working team quickly.
Is there fair PvP without bringing my collection?
Yes. Challenge Battle uses equally provided monsters, so wins come from picks, bans and turn-by-turn calls rather than who summoned what. It is the cleanest place to prove your tactics.




















