$4.99Stick A Fork Forks, fruit and absurd Boons
Stab giant fruit with an ever-growing army of forks, smash it into jam and stack silly upgrades until the numbers go wild.
Is Stick A Fork worth it?
Stick A Fork is worth it if…
- you want a short, satisfying incremental game you can finish in an evening or two
- you like watching numbers go up and builds come together fast
- you play on a laptop or touchpad and want something that only needs one hand
- you enjoy cute pixel art with a mean streak
Screenshots
Forks, fruit and flying coins
The whole game runs on one motion: move your mouse. Hover it over a fork stuck in the floor and the fork jumps, damages the fruit and flings coins at you. That is it, and it works. You buy more forks, the fruit takes more damage, and the numbers climb until the screen is a colorful mess of coins and splatter. Every smashed fruit becomes jam, and jam buys powerful skills. The controls are gentle on the wrist and the game even lets you tune screen shake, flashing effects and number displays in the options, so the chaos stays comfortable.
Rebirth, Boons and one more run
The real hook is the rebirth loop. You reset, pick new Boons that stack into different synergies each run, and come back strong enough to blow through the earlier stages at ridiculous speed. By the second layer of rebirth the pace turns frantic: levels in the thousands, currency you cannot spend fast enough, and effects bright enough to hurt. There is a garden to sweep for harvests, a crank handle that pours out relics, a honey pot to catch, a Flip Sword to juggle midair and a crepe to step inside. Yes, really. And somewhere past all the smashing, a secret is waiting.
How long does it take to finish?
Can you play it with just a mouse?
Yes, and that is the whole point. You hover the cursor over forks to make them jump and attack, and later runs unlock automation that keeps things moving while you steer. No keyboard commands, no twitch reflexes. It works well on a touchpad too, which makes it a natural laptop game.
Does the screen get too busy to follow?
It gets loud, but the game gives you the tools to handle it. The options let you adjust screen shake, flicker and how numbers are displayed, so you can tone the chaos down to your taste. The pixel art stays readable even when the effects pile up, and the sound effects match each stage nicely.


















