Free to playSlap 'em UP! Roast Your Friends, Take the Crown
A quick card duel where timing your best cards and slapping on mocking stickers decides who gets laughed at last.
Is Slap 'em UP! worth it?
Slap 'em UP! is worth it if…
- you want a party card game with rules you can explain in a minute
- you like friendly trash talk, stickers and emotes aimed at your friends
- you enjoy short rounds where anyone at the table can take a hand
- you like dressing up your cards, characters and effects in your own style
Screenshots
Simple rules, quick hands
The game is built on a classic card game most people already know: play a higher card at the right moment and the pile is yours. That is the whole trick, and the rules take a few minutes to pick up, so nobody sits through a tutorial while the snacks go stale. A hand plays out fast, and since the cards you draw decide a lot, anyone at the table can win a round, including the friend who has never touched a card game. Skill matters in timing: knowing when to hold back and when to slap your best card down is the small edge that separates the crown from the consolation prize.
Roasting is part of the rules
Winning a pile is only half the fun. The other half is making sure everyone knows about it. Drop a cheeky sticker on the pile, fire off an emoji at the player who just lost their best card, and let the game's cutscenes do the mocking during the big moments, whether you are winning big or staging a surprise comeback. The look stays bright and cute throughout, so even the trash talk has a friendly face on it. It is the kind of game where losing a hand still means laughing at whatever sticker the winner slaps on you.
Made for a group
This is a game for the party mood: short rounds, rules you can explain in a minute, and laughs that come from the table rather than the screen. Queue up with random players through matchmaking, or open a private room for up to four friends and keep the roasting in-house. There are several modes to switch between when one wears thin. The pace suits a couch evening: play a few hands, argue about the comeback cutscene, play a few more. And when your group wants to settle who is the real king, the crown is right there.

























