$4.99SIMULACRA Her phone holds the answer
Dig through a missing woman's messages and apps, question the people who knew her, and race to uncover the truth before it is too late.
Is SIMULACRA worth it?
SIMULACRA is worth it if…
- you want a horror game that gets under your skin through a screen you cannot stop looking at
- you like stories where your choices decide how things end
- you enjoy digging through clues and working out a mystery yourself
- you would rather talk your way through a thriller than fight your way through one
Screenshots
A phone that is not yours
The whole game plays out on one screen: Anna's phone, exactly as she left it. A corrupted video opens it, a desperate message telling you not to look for her, which is a very good reason to look for her. From there the phone behaves strangely. Files are missing, data is corrupted, and something in the device does not want you digging. It is a simple idea done with real care: the characters are played by live actors, shot at real locations, so her video logs and photos feel like an actual stranger's private life, which makes reading them feel exactly as uncomfortable as it should.
Snooping with a purpose
Everything on the phone is fair game. Her messages, her emails, her gallery, her dating app matches, her social media feed, her browser history. You text her friends, who have no idea where she is, and you answer the people who message you back. At several points you can go further and pretend to be Anna yourself, using her identity to get information from people who would never give it to a stranger. The game keeps asking what you are willing to do to find her, and the people on the other end of the chat are not always honest with you either.
A story you steer one reply at a time
Conversations carry this game. Chats arrive as notifications, you pick your replies, and what you say shapes how people treat you and which of the five endings you reach. It reads like a visual novel told through a phone: no cutscene cameras, just the tension of watching a typing indicator and deciding whether to tell the truth, play a role, or say whatever gets you closer to Anna. Once you have finished, a faster chat mode lets you replay and try the paths you did not take, which matters, because the endings do not all agree with each other.
Piecing together a disappearance
The detective work is in the details. A phone number hidden in a social media post, a name buried in an email, a photo that means more than it looks like it does. You recover lost files and solve recurring image and text decryption puzzles to unlock the parts of Anna's story the phone is holding back, then connect fragments from her texts, her calls and her apps into a picture of her final days. Nobody hands you a case file; you build it yourself, one suspicious detail at a time, while deciding which of her contacts is telling the truth.
Questions you might have?
How long does a playthrough take?
A first run takes a few hours, with an expansive narrative that fills an evening or two. If you want to see the other endings, the faster chat mode unlocked after finishing the story makes repeat runs much quicker, so chasing all five endings is realistic rather than a chore.
Is it actually scary?
It leans on dread more than gore. Expect sudden jumps: glitched screens, distorted faces in corrupted videos, sounds that arrive a little too close. The scariest part is the quiet stuff, the feeling that the phone itself is watching you back while you read a stranger's private life.
Do the puzzles get in the way of the story?
No. The decryption puzzles are short, recurring image and text challenges that gate extra pieces of Anna's story rather than blocking it. If you are here for the mystery, they work as clues; if you are here for the story, they stay brief enough not to stall it.
Does the story stick the landing?
Honestly, this is where players split. The build-up, the realism and the slow-burn tension get a lot of love, but the final stretch turns stranger and more surreal than the grounded opening, and not everyone is on board with where it goes. Come for the investigation and the atmosphere more than for a tidy resolution.





























