SIMULACRA 2 artwork$7.9987%Very Positive

SIMULACRA 2 Her phone knows more than the police

Investigate a dead influencer's phone, interrogate three lying suspects and shape an ending with every choice you make.

Is SIMULACRA 2 worth it?

SIMULACRA 2 is worth it if…

  • you like reading your way through a mystery, clue by clue and message by message
  • you want choices with consequences that are not signposted in advance
  • you enjoy found-footage horror more than action
  • you have an evening or two and don't mind replaying to see other endings
  • you liked Her Story or the first SIMULACRA

Screenshots

A dead influencer's phone in your hands

Maya, a fitness and wellness influencer, died at home and the police ruled it an accident. Detective Murilo, a returning face from the first SIMULACRA, does not buy it. He hands you the victim's phone, the one piece of evidence, and lets you work.

What follows is investigation by scrolling. You restore her data and go through text messages, email, photo galleries and social media, piecing together who Maya was and who she talked to. The phone feels like a real one: polished posts, curated feeds, the occasional blocked harasser. Somewhere under the filter is the truth about her death, and it is your job to drag it out.

Three suspects, three sets of lies

The investigation centers on three of Maya's influencer colleagues. Each denies being near her that night, each alibi falls apart against their earlier statements, and each is hiding something they would rather keep off the record.

You confront them over calls and messages, and the conversations are where the game bites. Dialogue options are deliberately subtle: nothing announces its consequences, and a careless or hostile question can push the story somewhere ugly. Expose their secrets carefully and they may cooperate. Corner them, and things go badly for everyone. Flawed, realistic characters are the point; none of them come out clean.

Evidence that has to match

This is detective work with a system behind it. As you dig through the phone, you scan and save specific clues from messages, mail, photos and social feeds. A police app then unlocks fragmentary case files, and matching your found evidence against them opens hidden information and new leads.

Miss a clue and a key conversation option stays locked; find it and a suspect's story cracks open. There is a hint system if you get stuck, and one puzzle in particular, a four-letter password built from details scattered across several apps, has stalled more than one investigator for an hour. Attention to detail is genuinely rewarded here.

A branching story with real teeth

You start by choosing who you are: a ruthless investigative journalist or a fresh-faced detective. The choice shapes your opening and some conversations, and from there the narrative branches hard. Different routes can hand you the same evidence from different sources, and the same evidence can lead to different endings depending on where it came from.

There are seven endings, and the wrong turns are not soft ones. Push the suspects against each other and the story darkens, with more of Maya's anger surfacing along the way. Choices matter here to an uncomfortable degree, and the story tree screen shows you how much of it you have never seen.

What should you know before playing?

How scary is it, really?

It leans on psychological dread and a handful of jump scares rather than constant fright. The live-action format does a lot of work here: real faces and real rooms are harder to shake off than drawings, and the phone glitching while you read messages keeps you on edge. Treat it as a dark supernatural thriller that startles you occasionally, not a gauntlet of scares.

Does choosing journalist or detective change much?

It changes your opening and some dialogue options, and can affect how you get certain information, but the broad shape of the story stays the same either way. Pick whichever role appeals and don't agonize; the branching comes from your choices during the investigation, not from the character select screen.

Do you need to play the first SIMULACRA first?

No. Detective Murilo and some lore carry over, so fans of the first game get more out of it, but the case here stands on its own. If you only play one, this one is bigger in cast, apps and story, and it goes deeper into the darker side of the internet.

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