$17.99Sephiria Bunny vs the demon horde
A bunny against a demon horde and a doomed Bunnyville. Sephiria is a cute, colorful top-down action roguelite about climbing a tower across 6 chapters, tuning a backpack of artifacts, and swinging 6 distinct weapons through 60-plus enemies and 10-plus bosses. Best with friends and a love of build-tinkering.
Is Sephiria worth it?
Sephiria is worth it if…
- you like cute pixel action with a fantasy tower to climb
- you enjoy planning builds and rearranging loot for better numbers
- you want long roguelite runs with lots of enemies and bosses
- you want online co-op for up to 4 players with trading and revives
Screenshots
A bunny trying to cheat fate
On the Day of Destiny, the bunnies of Bunnyville are supposed to die to demons. You are the bunny who objects.
You climb the tower chapter by chapter, six in all, clearing rooms of demons and meeting the bosses waiting at the end of the journey. The pixel art keeps it bright and cute while the odds stay grim, which is a fine look for an apocalypse. Runs run long, so settle in: this is a full evening of demon-slaying, not a quick snack.
Tetris in your backpack
Every run builds around what you carry. You collect artifacts, slot them into your inventory, and empower them with tablets placed nearby, so position matters as much as picking things up.
You decide which effects to feed, which to starve, and when to rearrange the whole grid for a little more damage. New talents unlock each run and stack with costumes and item sets, so planned builds come together reliably once you know what you are after. Fiddling with the pack between fights is half the game.
Six weapons, plenty of ways to fight
You master 6 distinct weapons, each with over 50 upgrades to unlock, and mix in magic, dodges, and artifact effects against hordes that grow meaner by the chapter.
You face more than 60 enemies and over 10 bosses, with red telegraphs marking incoming attacks to read through the chaos. A forgiving dodge lets practiced hands slip through danger, while higher difficulties keep strong builds honest. Theory-crafting a build before you leave town, then watching it click, is a highlight.
Bring friends to the tower
Online co-op supports up to 4 players exploring the tower together. You trade items, revive fallen companions, and split the work of clearing rooms and bosses as a team.
It suits a steady group: long runs, shared loot decisions, and builds that can lean on each other. Victory tastes better with fellow bunnies.
Good to know?
What am I actually doing in Sephiria?
Saving Bunnyville, one tower floor at a time. You fight through demons across 6 chapters, grab artifacts and tablets, tune your inventory, upgrade your weapon, learn new talents, and take down bosses. Repeat until fate changes its mind.
How does the inventory system work?
Artifacts live in a grid backpack and gain power from nearby tablets. Where you place things changes what gets boosted, so you keep shuffling pieces as new loot drops. It rewards players who like squeezing extra damage out of placement.
How does co-op work?
Up to 4 players team up online to explore the tower together. You can trade items, pick up fallen friends, and combine builds across the party. Long sessions suit a regular group that likes to plan together.
Is it very replayable?
Yes, in the build sense. Six weapons with deep upgrade pools, many artifacts, talents, costumes, and harder options give you reasons to rerun the tower with a new plan. Expect familiar rooms and long runs rather than a wholly new dungeon every time.
























