$44.99SCUM Survive the island, on camera
Track your body, craft your gear and fight prisoners, zombies and worse on a brutal open-world prison island.
Is SCUM worth it?
SCUM is worth it if…
- you like deep, picky survival sims where food, health, and skills all matter
- you want a big open map to loot, hunt, build bases, and fight players or zombies
- you like playing your way, solo offline, with friends, or on rough PvP servers
- you enjoy dark survival TV premises with room for funny disasters
Screenshots
Your body keeps score
You build your prisoner from the start, then the island tests that build. Health, metabolism, vitamins, stamina, and fatigue all connect, so eating, drinking, exercise, injury, and rest change how you perform. Skills grow as you use them, from shooting to survival work, with no fixed path to follow. Starve, overeat, freeze, or push too hard and the game notices. It is the kind of detail where meal planning matters as much as ammo planning.
A 225-square-kilometer island
The map is inspired by Croatia, with Adriatic coastline, forests, freezing mountains, towns, industrial sites, and locked-down military zones. You can walk into buildings, strip them for loot, and keep moving toward the next ruin or hidden corner. Safe zones hold traders, a bank, a barber, and other services for prisoners who need a break from the wild. Curious types who look past the next meal start to piece together what the island really is.
Puppets, monsters, and other prisoners
Former contestants shamble around as Puppets, mutated experiments wait in dark places, and armed NPCs guard the good loot. Other players are the bigger problem, since everyone is chasing survival, money, and fame. Play solo offline, team up in co-op, or join PvP and PvE servers and make your own rules. Your actions feed a reputation system, so being helpful, ruthless, or just chaotic changes how the island's broadcast sees you.
Loot, craft, build, and show off
You scavenge food, weapons, clothes, and scrap, then craft what you cannot find and build a base to store it all. Hunting, vehicles, dirt bikes, bows, spears, and lockpick raiding give you plenty of ways to get rich or get killed trying. Fame points unlock better gear, which makes risk-taking part of the show. The formula is simple: stay alive, stay dangerous, and become harder to kill than the last prisoner who tried your route.























