$6.29 (−10%)Sabado A reunion that turns strange
Return to your old high school for a reunion with Chesa, a cheerful friend who remembers you better than you remember her. Wander warm, nostalgic hallways that slowly stop making sense, dodge a girl with two very different sides, and uncover why you really came back. A short, sweet and unsettling story with multiple endings.
Is Sabado worth it?
Sabado is worth it if…
- you like horror that starts cute and gets under your skin later
- you want a short, atmospheric story you can finish in an evening or two
- you enjoy being hunted by one very determined girl while searching for items
- you care about endings that can genuinely be sad
Screenshots
A reunion that goes wrong in slow motion
Sabado starts soft. You walk through familiar classrooms and quiet hallways at golden hour, chatting with Chesa, playing basketball shooting, letting her feed you, patting her head when she asks. She is cheerful, she is glad to see you, and the whole school feels like it has been waiting. Then the exits start disappearing. Hallways warp into routes they should not be, a silent observer tracks your every step, and the sweet afternoon curdles into a chase that runs from sundown into the night. The anime visuals stay cute the whole way through, which somehow makes it worse.
Chesa, a girl with two sides
Chesa is the whole show. She talks, laughs and remembers little moments you shared, all with live voice acting that gives her a lot of charm. She also has a second side: one moment sweet and adorable, the next terrifying, hunting you down from afternoon until night because she just wants to be with you forever. When she is angry, she finds your position with unsettling accuracy and her temper takes a long time to cool. Your job is to search for items while dodging her, ducking into narrow spots and hoping she wanders off. She is a highlight, and her voice performance is a big part of why.
What should you know before playing?
How scary is it?
The horror stays relatively light for the first two acts, leaning on atmosphere and unease rather than constant fright. The third act is where the tension and dread really kick in, with Chesa hunting you through the school. If you want psychological tension more than jump scares, that balance suits it well.
Do your choices matter?
Yes. The story has multiple endings, and some players found them genuinely touching. Your decisions across the days shape which ending you get, so it is worth thinking about how you treat Chesa before you answer her.
Is it polished?
Honestly, it is a bit rough. Players report getting stuck in tight spots, occasional collision trouble and the odd camera or lighting quirk. Nothing that stops the story from working, but go in expecting a small indie game with some rough edges rather than a slick production.












![[Chilla's Art] Hanako | 花子さん](https://gamood.app/media/460x/games/3396f349-1515-41fe-84a2-97350b003898/header-1662351812.jpg?s=HFVTIP97zZbmddj5&v=2)




