$19.99Project Highrise Your Tower, Your Rules
Draw up a skyscraper, wire it up, fill every floor with tenants and keep the whole vertical city in the black.
Is Project Highrise worth it?
Project Highrise is worth it if…
- you want a management sim you can unwind with, at your own pace and pressure
- you like stacking systems: power, water, tenants and rent all feeding each other
- you remember SimTower fondly and want a modern take on the idea
- you enjoy sandbox building as much as goal-driven scenarios
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One tower, three jobs
Every decision from the first shovel of dirt is yours, and the game splits them across three hats. As the architect, you coordinate every wall and wire, every office and apartment. As the owner, you keep tenants happy and paying rent on time. As the developer, you watch the bottom line and invest in the future. Succeed and your address becomes the one everyone wants; fail and tenants leave in disgust, taking their business elsewhere. It is a juggling act with a view.
A building full of opinions
A skyscraper is more than steel and glass: it is an ecosystem of people who live and work in it. Restaurants, offices, retail stores and apartments all come with their own characteristics and demands, and they keep increasing as your tower grows. Tenants know their worth, too. Put luxury apartments next to something noisy or smelly and they will move out fast, while a basic studio grumbles but stays. Layering your tower by class, offices and shops below, penthouses in the quiet heights, is how you keep everyone paying.
Your tower, your rules
If budgets sound like work, the sandbox has you covered. Will it be an exclusive office highrise for business leaders, luxury apartments in the sky, or a tenement that trades happiness for loads of cash? The campaign adds challenging scenarios if you want your skill tested. Either way, one more tower is always tempting.
What should you know before playing?
Can you play it solo?
Yes, it is a singleplayer game through and through. You run the whole show alone: architect, owner and developer in one person, with no opponents to beat except your own budget and your tenants' patience.
What do the consultants do?
You can hire specialized consultants who boost specific sides of your operation: they raise your building's curb appeal, improve operational efficiency, and increase your pull with city hall. Choosing which consultant to bring on is one more lever when a tower needs a push in a particular direction.
Is the pace relaxed or stressful?
That depends on how you play it. In sandbox, especially on easier settings, it is a calm game of building and tinkering with chill music and a mid-century look. On harder difficulties and in some scenarios, money is tighter and the early game asks for patience while income catches up with your ambitions.
How do utilities work?
Unlike the tower games of old, you manage the building's guts yourself: electrical, water, gas and other lines have to be planned and laid per floor as the tower scrapes skyward. It adds a real engineering puzzle, though it also means a badly planned layout may need rethinking later. Plan your risers early.
























