Free to playPower
POWER is a moddable multiplayer FPS. Our community can create, share, and play endless content using the full power of Unreal Engine 4.
Free to playPOWER is a moddable multiplayer FPS. Our community can create, share, and play endless content using the full power of Unreal Engine 4.

An online arena FPS where you climb walls, fly across maps and out-paint everyone else in short, frantic rounds.

Building on over 15 years of gameplay design, Red Eclipse continues to focus on fast paced, agile, easily accessible first person shooter gameplay.

ShootMania Storm is a stripped-down arena FPS where aim, movement and timing decide everything.

Rebel Forces is a fast arena shooter about outshooting everyone else before they outshoot you.

Team up with up to 32 players across big maps, tune every weapon to your taste and outshoot real opponents round after round.

A truly free and open source multiplayer shooter, no strings attached. Have casual deathmatch matches on various scenarios.

A working test build turned into a playable shooter: pick a class, build a loadout, and jump into fast private matches with friends or strangers.

Chaos is an online arena shooter built around speed, guns and breaking things.

A fast multiplayer arena shooter where advanced movement, absurd weapons and customizable characters carry every match.

A fast PvP arena shooter where you grapple around the map, earn points from kills and spend them on mid-match stat upgrades.

Fight other players in quick PvP matches with instant respawn, vehicles and constant action that keeps you coming back.

An arena shooter where you eat to evolve. You start as a tiny Atom, hoover up mass cubes, and climb toward the towering Omega while up to seven…

Ready for a challenge? Test your strategy skills in an intense real-time battle with friends.

Bullet hell roguelite with challenging AI, fun weapons, monster infighting, and speed running.

Axial Drift is an online-multiplayer FPS-Z modding platform where you can create your own maps, skins, weapons, and game modes using Unreal Engine 4.

Introducing Ultimus: A Vision of First-Person Shooters, circa 1965.