$1.99 (−80%)Mind Over Magnet Magnetism, friends and 50 clever puzzles
Escape a factory by solving magnetism puzzles with the help of three cute magnet friends.
Is Mind Over Magnet worth it?
Mind Over Magnet is worth it if…
- you want a relaxing puzzle game you can finish in one or two sittings
- you like clean, single-screen logic puzzles without timers or pressure
- you follow Game Maker's Toolkit and want to play the game his videos built
- you enjoy cute characters and colorful, minimalist art
Screenshots
Puzzles built on polarity
Every level is a single screen, and every solution runs through magnetism. You pull and push blocks, open doors and cross gaps by borrowing the abilities of three magnet friends, each with their own trick. The polarity-swapping mechanic is easy to read and leads to puzzles with more than one way through. Nothing here asks for twitchy timing or pixel-perfect jumps: when the answer clicks, you execute it in seconds. A few levels will still stop you for a minute or two, which is exactly the right amount of friction for a game this friendly.
A factory that never punishes you
You climb through five worlds on the way out of the factory, and the game stays calm the whole way up. Stuck on a level? Ask for a hint, which gives a real nudge rather than a shrug, or simply wait: the level offers to skip itself, with no penalty to your progress. The look is minimalist and cheerful, with bold contrasting colors and a soothing soundtrack underneath. It is a game you can unwind with, one small logic problem at a time, and it ends before it ever wears out its welcome.
What happens after the last puzzle?
Can you play it solo?
Yes, it is a singleplayer game from start to finish. The whole structure is built around one player working through the factory level by level, borrowing each magnet friend's ability as the puzzles ask for it. There is nothing to coordinate with anyone else, so it fits neatly into an evening on your own.
Is it hard?
It sits comfortably at an approachable difficulty. Many puzzles have a solution that clicks quickly, and a handful will make you stop and think, but nothing demands unfair lateral thinking or tight platforming. If a level does stop you, hints and the option to skip a level after a few minutes keep things moving.
Who made this game?
Mark Brown, the creator of the Game Maker's Toolkit YouTube channel, made it as his first game, and documented the whole development journey in his videos. The game is the finished result, and the developer commentary mode lets you hear about that process directly in the levels themselves.


















