$9.99ElecHead Throw Your Head, Power the World
Guide a little robot whose detachable, electricity-conducting head is the key to every puzzle.
Is ElecHead worth it?
ElecHead is worth it if…
- you like puzzles that teach without a single word of text
- you want a short, dense game with no filler screens
- you enjoy hunting secrets in walls, corners and suspicious staircases
- you have fond memories of 8-bit puzzle platformers
Screenshots
One head, one idea, endless uses
ElecHead gives you almost nothing: run, jump, and a head you can throw. That is the whole moveset, and it is enough. Your head conducts electricity, so touching a surface powers it, and throwing it lets you charge things you cannot reach. Most puzzles come down to three questions: how do you keep the power on, how do you avoid getting zapped, and how do you get head and body across a gap when they cannot travel together.
The head can only stay apart from the body for a limited time, so many rooms become a small race: toss your head onto a switch, ride the platform it activated, and reunite before the timer runs out. New tricks keep arriving right up to the end, each one quietly introduced a screen before it matters. Nothing is explained in text. The game shows, you catch on, and figuring it out feels great.
How long does it take to finish?
How long does it take to finish?
A first playthrough takes roughly two to three hours, and getting both endings plus everything else adds only a little more. That shortness is the one thing players agree on as a trade-off: the game is dense rather than long, with no filler, so it ends while it is still fresh. If you like poking every corner for secrets afterwards, there is plenty to comb through once the credits roll.
What happens after you beat it?
There are two endings, reached by two different routes, and a true ending waits for anyone who collects all of the hidden items scattered through the stages. Clearing a room closes the door behind you, so secrets are worth grabbing when you spot them. The game also hides extra color palettes to swap the default look, and a secret area with its own mechanics that is genuinely tricky to find.
What does it look and sound like?
It is built from a two-color pixel palette in an 8-bit style, with a chiptune soundtrack that fits it perfectly and is genuinely fun to listen to. The default yellow-and-blue look is the easiest on the eyes, though the palettes you can find along the way let you change it. The little robot is charming, with small hidden interactions to discover if you pay attention.


















