$14.99Metal Unit Mecha action with a tragic twist
Chase your treasonous sister across a monster-riddled Earth in a powerful mech suit, one run at a time.
Is Metal Unit worth it?
Metal Unit is worth it if…
- you want quick, kinetic mech combat with dashes, cancels and combos
- you enjoy runs where your gear changes every time and you adapt on the fly
- you like a tragic sci-fi story about a soldier hunting her own sister
- you want a game you can tune, from a gentler Assist Mode to a punishing Challenge Mode
Screenshots
Combat that rewards speed
The fighting is the heart of Metal Unit, and it is fast and responsive. You dash in eight directions, and the dash phases through enemy projectiles, destroying them on the way. Jump-cancel and dash-cancel your attacks to keep the pressure on, chaining melee and ranged weapons into combos. Weapons all run on cooldowns, so there is no ammo to count: the only resource you manage mid-fight is your stock of health potions, and using one is instant. A delayed katana with reach that cuts through walls plays nothing like a short, quick blade, so swapping gear changes how a fight feels. An ultimate ability charges as you deal, take or avoid damage, ready when you need it most.
Death is not the end
This is a roguelite, so dying costs you the gear you carried in. What it does not cost is progress: everything you had equipped converts into research points spent back at base on new items and skills. Weapons drop with varying rarity and utility, so each run you adapt your strategy to whatever you are holding. There is crafting too, and a synthesis system where you never quite know what you will get. You can also forge gear you have already found and bring it into a dungeon, which softens the loss and lets you push into harder stages sooner. Between runs, permanent upgrades keep stacking the deck in your favour.


















