$4.99Is Log Riders worth it?
Log Riders is worth it if…
- you want a short, silly co-op game to play with a friend on one keyboard
- you enjoy wobbly physics and plans that fall apart hilariously
- you like a challenge that is about timing and teamwork, not twitch reflexes
- you find falling over funny the tenth time as well as the first
Screenshots
Balance is the whole game
The setup is simple: two lumberjacks stand on a log and roll it forward. The catch is that the log obeys a physics system that behaves a lot like the real thing. Move both characters in the same direction and the log speeds up like a race car, which is great for covering ground and terrible for staying upright. You steer by shifting forward and backward, so every obstacle becomes a question of timing and weight. Characters react to collisions and falls with ragdoll physics, so a bad landing looks exactly as undignified as it should. Getting back up matters more than never falling.
Mustaches, coins and other priorities
Chests along the way hold coins, and coins buy character customization. What you like is up to you, and dressing your little woodworker before a run is part of the ritual. The look of the game matches the tone: bright, cartoonish and stylized, with cute characters who take their tumbles in a world that stays friendly no matter how many times they faceplant into it. It is a cheerful place to fail repeatedly, which is convenient, because you will.
Built for two, on one keyboard or across the room
This is a two-player adventure at heart. Sit together on the same device, each of you on one side of the keyboard, or connect to a game hosted on another device and play online. The whole game runs on coordination: one of you leans forward at the wrong moment and the log lurches, both of you panic, and the plan falls apart in the funniest possible way. You can also play solo if your friend is busy, but the game is at its best when two people are arguing about whose fault the last fall was. Pick a difficulty level, since it controls how often checkpoints appear, and the game saves automatically at every checkpoint flag.





















