$3.99Kiosk Burgers, beer and bad vibes
A night shift at a rain-soaked fast food kiosk. The last worker vanished, and the customers who shuffle up to your window know something about it. Cook their burgers, pour their beer, listen to their clues, and try not to jump when the lights flicker. A short, funny, quietly creepy cooking sim for one evening.
Screenshots
Cooking with terrible physics
The kitchen works, but barely, and that is the joke. You cut ingredients by throwing a knife at them, stack a few and watch the food explode, and toss burger patties halfway across the room onto the grill, then from there into the bun. Food cooks fast and rots fast: leave a few patties on the grill "just in case" and they turn stinky and green while the customer watches. Drop ingredients on the floor and nobody complains. There is no order timer, so you can cook at your own pace, or fill the front of the kiosk with rotting hot dogs and see if anyone notices.
Seven nights and a missing man
The story runs over seven in-game days, each one a shift at the kiosk window. Your predecessor disappeared under strange circumstances, and the regulars who come for burgers, hot dogs, salads and coffee drop clues about it in conversation. Every day your boss adds new equipment or menu items (a fryer, a coffee machine, new dishes), and most days you learn a new recipe, so the routine never quite settles. Between orders there are warning notes left around the shop, a shadow that watches you, electrical trouble, and a handful of jump scares. The story ends in one of two ways, depending on how your last shift goes.
















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