
Schrödinger's Call
Answer calls from souls caught between life and death and help them say what they never could, in a hand-drawn story about regret and listening.
Remember how story-driven and surreal Kino felt at its best? These games offer a similar pull for your backlog.
Everything rides on your choices in this new wave interactive movie game. Experience a thrilling science fiction mystery in full-length live-action format—from genius creator of the "Danganronpa" series, Kazutaka Kodaka!
Also in Visual novel · Story-driven, Surreal, Cinematic
Make the movie of your dreams amid the glamor and romance of 1950s Hollywood! Hire Alfred Hitchcock, seduce Greta Garbo, or build your studio into a powerhouse.
Story-driven, Replayable, Cinematic
This is you, and this – is You. Both of you have something in common – exceptionality in a monotonous moment of time, when meaningless decisions have to be made. Or meaningful, to such an extent, that there is nothing left once they are made.
Also in Visual novel · Story-driven, Surreal, Replayable
A commuter train stops sixty kilometres from Moscow. Outside, a pink fog kills anything that breathes it. Inside, a handful of strangers are locked in with no answers. A post-apocalyptic visual novel where your choices decide who makes it out alive.
Also in Visual novel · Story-driven, Surreal, Replayable
A film star made three movies. None were released, and then she vanished. Now the footage has surfaced, and you piece it together by pausing any scene and clicking whatever catches your eye: a face, a candle, a mirror. Each click jumps to another clip somewhere in decades of film history. A mystery told entirely through film, and it goes places you will not see coming.
Also in Visual novel · Story-driven, Surreal, Cinematic
A live-action thriller where a detective hunts whoever is killing people in a nightclub, and sometimes you play the killer. Real actors, hard choices and four endings, each run about half an hour. Short, bloody and built to be replayed until the whole story clicks into place.
Also in Visual novel · Story-driven, Replayable, Cinematic
A first-person story about your whole life flashing before your eyes, told with your actual blinks. A webcam watches your eyes, and every blink carries time forward, whether you are ready or not. You relive family, first love and an artistic career aboard the Ferryman's ship, and the ending will stay with you.
Story-driven, Surreal, Cinematic
A live-action crime thriller where you call the shots. Matt, a student working a night shift at a London parking garage, gets dragged into an auction house heist, and the film never stops rolling while you decide: over 180 decision points, seven endings, seconds to choose. One evening, one story, your consequences.
Story-driven, Replayable, Cinematic
17 Ways Not to Die is a movie, first and foremost. A movie in which you can influence what happens on the screen. There are 17 endings, or not endings, or not 17, I don’t know. I don’t care.
Also in Visual novel · Story-driven, Surreal, Replayable
Man I Just Wanna Go Home is an "MSPaint-noir" visual novel with 13 endings, a unique visual style and a killer 80s inspired soundtrack. The story revolves around a delivery person stranded in an unfamiliar part of the city under the devastating rain. All he wants is to get home. Help him!
Also in Visual novel · Story-driven, Surreal, Replayable
Russia, an alternative reality Vasya is an ordinary welder at the plant, typical Monday morning, Vasya is going to go to work, but, unexpectedly, he discovers in his house a strange man ... You are waiting for an incredible and interesting adventure
Also in Visual novel · Story-driven, Surreal, Dark
A live-action thriller where the film bends around your choices. Erica's father was murdered when she was a child; now grisly clues drag it all back. Play through a branching mystery with multiple endings, in about a film's length per run.
Story-driven, Replayable, Cinematic

Answer calls from souls caught between life and death and help them say what they never could, in a hand-drawn story about regret and listening.

Death Drive is a road trip visual novel inspired by classic American Gothic fiction.

Man I Just Wanna Go Home is an "MSPaint-noir" visual novel with 13 endings, a unique visual style and a killer 80s inspired soundtrack.

MOOD is a short visual novel combining horror, dark humor, and dialogues on a wide variety of topics, from old movies to ancient wars.

Ask the questions a closed Soviet town wants left alone, in a strange, tender visual novel about a missing girl and the quiet outcast who won't stop…

This is a visual novel - a continuation of the game Escape to Moscow. More than 3 hours of gameplay, 6 game days.

You follow a crude girl and her enormous gun across a dying desert, through nine endings of weird, funny and quietly sad story.

The Czar is Dead is a visual novel in the setting of the Russian Empire. Help the last russian emperor save his soul, life and country.

Read a fully voiced story about a time loop, a treasure hunt and the people trapped inside both.

Make up for lost time with Once Again, If you could travel through time, who’s the first person you’d meet?

In this 3D visual novel, follow failed screenwriter Junon as she attempts to make it through the most pivotal day in her life.

Weep for the dead! In this short psychological horror story, play as a professional mourner travelling between funerals.

Answer calls from souls caught between life and death and help them say what they never could, in a hand-drawn story about regret and listening.

Walk through Mariupol in March 2022 as an unarmed volunteer, listening, remembering and deciding how Artyom argues himself forward.

A quiet town awaits death. Two young women fall in love.

"Alice decides to watch a VHS she found in the dumpster 6 months ago and crazy stuff happens!" A Visual Novel about a magical VHS tape

Ask the questions a closed Soviet town wants left alone, in a strange, tender visual novel about a missing girl and the quiet outcast who won't stop…

Death Drive is a road trip visual novel inspired by classic American Gothic fiction.

Follow the story of the Unseen Narrator, whose repetitive life falls apart when their co-worker decides to quit on a whim.

This is a visual novel - a continuation of the game Escape to Moscow. More than 3 hours of gameplay, 6 game days.

17 Ways Not to Die is a movie, first and foremost. A movie in which you can influence what happens on the screen.

MOOD is a short visual novel combining horror, dark humor, and dialogues on a wide variety of topics, from old movies to ancient wars.

Save me from this cage of infinity

Man I Just Wanna Go Home is an "MSPaint-noir" visual novel with 13 endings, a unique visual style and a killer 80s inspired soundtrack.