
Guilds of Greybrook
Guilds of Greybrook is a roguelike management simulator where you don't play the hero, you pay the heroes!
Miss the dark and story-driven pull of Grim Guild? These games are a good place to start.
Build your guild. Shape your story. In Guild Hall Simulator, you don't slay dragons — you send others to do it. Manage gold, assign quests, upgrade your hall, and wrangle rowdy adventurers who drink too much. Will your guild rise to fame...or collapse under a mountain of paperwork (and slimes)?
Guilds of Greybrook is a roguelike management simulator where you don't play the hero, you pay the heroes! Operate the choppy waters of business ownership, hire adventurers, take contracts, and choose sides in the dangerous power struggles of the frontier.
Replayable, Hand-drawn
Build a legendary guild from scratch. Recruit adventurers, send them on dangerous missions, and watch their stories unfold. Every decision matters. Every mission could be their last. Will your guild become legend—or just another footnote in history?
Dark, Story-driven, Replayable
Run an adventurer guild in a fantasy realm: recruit heroes from 56 classes, manage their wages, moods and friendships, and send them down a 100-floor tower where death is permanent. A deep, spreadsheet-flavoured management sim that plays out differently every time.
Replayable
Build and customize a fantasy guild, recruit and equip adventurers, assemble balanced parties, and send them on dangerous expeditions. Manage your roster, resources, injuries, and upgrades as your guild grows.
Replayable
Football Manager, but every match is a dungeon and your players can die in it. Run an adventuring guild in a kingless realm: sign delvers, kit them out, send them into the dark, and watch dynasties and grudges grow. Build your hall, climb six divisions, and take the Crucible before somebody takes it off you.
Replayable
Every RPG has someone handing out quests. In Questmonger, that someone is you. Run a crumbling adventurer’s guild, match heroes to dangerous jobs, lend them gear, and live with the outcome. Heroes die. Rent comes due. The royal inspector remembers every failure.
Replayable
Run a fantasy town for adventurers. Save it from monsters. Save it from itself. Watch it crumble to dust. Do it all again.
Replayable
Your best friend, the Guild Master of a struggling adventurer guild, has died and left it all to you. Hire adventurers, send them on quests, and lead them through turn-based tactical battles while they grow, bond, bicker and make a name for themselves. A deep, old-school strategy RPG with a lot more under the hood than its cartoon look suggests.
Story-driven, Replayable, Hand-drawn
Run an inn at the mouth of a dungeon and serve two rival guilds at once, without letting them meet. A cozy, hand-drawn strategy game about routing adventurers, timing your tactics and keeping your double-dealing quiet. Cute art, dark comedy, and a coin purse that grows if you stay careful.
Story-driven, Replayable, Hand-drawn
In Guild Commander you manage your guild to victory! Deploy your guild members and save your world from the Necro Lord!
Want to be an adventurer, but the reality is not so simple. If you can't become an adventurer, why not to be the boss of the adventurers! Set up an Adventurer's guild! chatting, hiring, solving quest, making adventurers stronger.

Guilds of Greybrook is a roguelike management simulator where you don't play the hero, you pay the heroes!

Build a legendary guild from scratch. Recruit adventurers, send them on dangerous missions, and watch their stories unfold. Every decision matters.

Recruit heroes, keep them alive and paid, and watch each run up the tower unfold differently.

Build and customize a fantasy guild, recruit and equip adventurers, assemble balanced parties, and send them on dangerous expeditions.

Sign adventurers, gear them up and send them down the dungeon, then build a hall and a legacy that outlives the ones who don't come back.

Every RPG has someone handing out quests. In Questmonger, that someone is you.

Run a fantasy town for adventurers. Save it from monsters. Save it from itself. Watch it crumble to dust. Do it all again.

In Guild Commander you manage your guild to victory! Deploy your guild members and save your world from the Necro Lord!

Want to be an adventurer, but the reality is not so simple. If you can't become an adventurer, why not to be the boss of the adventurers!

Start as a penniless teenager in 1400, build a trade empire, and work your way into politics by fair means or foul.

Found a medieval dynasty and run it like a business, a family and a crime spree at once.

Lead an adventurer guild through story-driven quests and shape a settlement that grows on its own. Freely place its key buildings and roads.

Run an inn at the dungeon's mouth, quietly serving adventurers from rival guilds who must never cross paths under your roof.

Recruit heroes, keep them alive and paid, and watch each run up the tower unfold differently.

Serve a colorful fantasy crowd, hire your staff and shape a funny storybook tale one guest at a time.

Sign adventurers, gear them up and send them down the dungeon, then build a hall and a legacy that outlives the ones who don't come back.

[Novice Dungeon Master] is a dungeon management simulation set in a fantasy world of dungeons and adventures.

Hire a ragtag party, send them on quests and lead them through turn-based battles as they grow from strangers into a team with a name.

You are a guard whose job is to post bounties. Try your best to deal with various matters and make money to raise your family.

A dark fantasy colony sim - will your colony end the Dread Storm and redeem mankind, or will they harness the dark powers for themselves?

Manage a village of fragile heroes, send them into dungeons and shape a fantasy story that ends differently every time.

Build a dungeon tower, hire a crew of monsters and keep them fed, paid and from going on strike while adventurers come knocking.

Build a blacksmith business while England and France fight over who gets your swords.

Turn a small medieval alehouse into a busy inn, hiring staff and decorating every room while the gold rolls in.

Sign adventurers, gear them up and send them down the dungeon, then build a hall and a legacy that outlives the ones who don't come back.

Your heroes are people. They form bonds, take grudges, fall in love, and die permanently.

Run an inn at the dungeon's mouth, quietly serving adventurers from rival guilds who must never cross paths under your roof.

Manage a village of fragile heroes, send them into dungeons and shape a fantasy story that ends differently every time.

Every RPG has someone handing out quests. In Questmonger, that someone is you.

Build and run your own medieval tavern. Cook meals, brew drinks, design every room, hire and manage staff, serve unique guests, handle fights and…

Run a first-person fantasy shop at your own pace, from stocking potions to sending heroes out for rare goods.

Manage the front desk of a fantasy hunters guild. Identify monsters, verify hunters, and authorize them! The guild's reputation is in your hands.

Guilds of Greybrook is a roguelike management simulator where you don't play the hero, you pay the heroes!

Recruit heroes, keep them alive and paid, and watch each run up the tower unfold differently.

Run your own medieval store! Stock shelves with groceries and legendary loot, set prices, serve customers, and expand your shop.

Control, defend, and manage a guildhall in this fantasy, party based, card battler with a heavy focus on trading.