$9.99The Guild II
Found a medieval dynasty and run it like a business, a family and a crime spree at once. You marry, have children, pass on skills, build workshops, chase political office and deal with rivals who rob you or set your taverns on fire. It is clunky and old, but few games let you live the Middle Ages this directly.
Is The Guild II worth it?
The Guild II is worth it if…
- you like slow life sims where you marry, raise kids and pass on skills
- you want to run shops, set prices and climb into political office
- you enjoy scheming against rivals with bribes, trials and sabotage
- you like long sandbox runs with no single way to win
Screenshots
A medieval life you run in real time
You start with one custom character and a party of up to three, each with different strengths and weaknesses, walking the streets of a 3D medieval town. Everything happens in real time: you might pass an execution in the square or watch a rich merchant get robbed by a rival.
From there you choose a trade. Become a merchant, craftsman or thief, open workshops, hire workers, watch supply and demand, and turn profit into influence. Marry, make friends, have children and hand your skills down to them, so the dynasty keeps going when you cannot. Rivals never sleep, and neither does the town around you.
Get rich, get elected, get even
Money is only half the game.
You set prices, manage staff and defend your businesses while other citizens follow their own routines and remember what you did. One bad week and someone is trying to burn down your three taverns. The honest answer is to take them to court and have them executed, then pick exactly which child inherits the tavern empire. It takes two or three runs before the systems click, and then it gets properly addictive.
What else should you know?
Can you play it solo?
Yes. You play on your own against computer-controlled citizens who run businesses, marry, seek office and hold grudges. Multiplayer is listed, but this version is bought and talked about as a single-player dynasty sandbox.
What can your family actually do?
More than stand around looking medieval. Your spouse and children can hold property, take over businesses and become mayors of nearby towns. Choosing the right heir matters, because skills pass down and a well-placed son or daughter keeps your trade and political power in the family.























