$24.99Grim Dawn Build a monster, smash a dying world
Fight through a grim, broken land with a custom hybrid hero, carve through brutal combat and hunt the loot that makes your build sing.
Is Grim Dawn worth it?
Grim Dawn is worth it if…
- you like mixing two classes into odd hybrid builds
- you like sorting loot, crafting, and tuning resistances and skills
- you like dark, post-apocalyptic fantasy with consequential choices
- you want co-op dungeon crawling with up to three friends
Screenshots
Two classes in one survivor
Pick Soldier, Nightblade, Occultist, Demolitionist, Arcanist or Shaman, then add a second one. Each class brings over 25 skills and modifiers, so your soldier-occultist plays nothing like your demolitionist-shaman.
You spend points, take back the ones you regret for a fee, and layer on Devotion bonuses from a huge constellation map. Items add more than 250 extra skills on top. Finding one ridiculous weapon can be enough to rethink the whole build, which is half the fun.
Loot by the cartload
Expect common, magical, rare, epic and legendary drops, plus thousands of affix combinations that keep every corpse worth checking. You salvage components, learn over 250 crafting recipes, and combine lower crafted pieces into stronger ones.
You break down junk, bolt useful bits onto gear, and slowly turn a scrappy survivor into a walking arsenal. Iron is valued above gold here, and your stash starts to explain why.
Choices that leave marks
Cairn is full of strangers on the road, desperate families and whole villages whose fate turns on what you do. Over 35 quests come with decisions that stick, and 75 lore notes fill in how the world broke.
Factions keep score too. Help human enclaves, secure supplies, rebuild structures and rescue survivors who then work for your cause. Aid one group and its rivals hate you for it, with hostile factions sending packs and elite heroes to hunt you down.
A broken world worth poking
The world is hand-built rather than generated, with region-specific weather that slides from sun to rain to thunderstorm while wind worries the grass and windmills. You smash in doors and fight house to house, leaving demolished furniture behind you, with blood, ragdoll physics and messy death effects.
There are 200 heroes and bosses with their own skills, secret areas behind crumbling walls and locked doors, and paths opened by explosives or repairs. Locked rogue-like dungeons take a rare crafted key, block teleporting, and offer only victory or death as exits. Up to four players can go in together.
Good to know?
How does character building work?
Choose two of six classes and combine their skills, add Devotion bonuses earned by restoring shrines found around the world, then top it off with item-granted skills and crafted gear. Points can be reclaimed for a fee, so early mistakes do not permanently ruin a character.
What do you actually do minute to minute?
You clear ruined streets and dungeons in fast, bloody fights, smash doors, grab loot, compare affixes, salvage components and craft upgrades. Between fights you repair bridges, blow obstacles, rebuild enclaves, turn in quests and choose which factions to please and which to anger.
Does anything you choose matter?
Yes. Backing one neutral faction can turn another hostile, and enemies remember you by sending tougher hunting parties.
Can you play with friends?
Yes, up to four players in multiplayer. Expect the same campaign, loot hunt and faction choices, with fights that reward actual teamwork when heroes, bosses and dungeon packs close in.
























