$13.99Chronicon Old-school loot grinding, together
Pick a class, stack skills and gear, and carve through endless dungeons alone or with up to three friends on the couch.
Is Chronicon worth it?
Chronicon is worth it if…
- you like fast, colorful hack and slash where the screen fills with numbers
- you enjoy trying many builds and classes instead of grinding one character for months
- you want a couch co-op game for up to four players that still works solo
- you can accept that the endgame loop repeats once your build is finished
Screenshots
Heroes remembered, battles replayed
The last evil is dead, the last chest is open, and the world is at peace. All that remains are the tales of the Heroes of Old, kept alive by a great machine called the Chronicon. Each year a few people are chosen to step through it and re-live those memories. This year it is you. Five large acts each tell their own story, and every one drops you into a different corner of the past to fight through it yourself. The pixel art is bright and saturated, the action is quick, and the premise means every act is a fresh tale rather than one long march.
Loot, skills and builds that keep going
The numbers here are not shy: more than 400 unique items with designed special powers, over 700 more with randomized enchants and set pieces, and over 900 skills, abilities and perks across four classes, the Templar, Berserker, Warden and Warlock. You pick a class, stack its skill trees, then craft on top of that: enchant gear, socket gems, empower it and inscribe runes. One concrete moment: you wade into a packed room, your procs chain together, and the screen fills with damage numbers while you mostly just steer.
Runs that never repeat
Dungeons and areas are procedurally generated, so no two playthroughs take the same shape. That feeds straight into the loop: clear an area, grab the loot, hit the portal that spawns right next to you, upgrade, go again. There is no backtracking for the sake of it, and a quality-of-life layer keeps things moving, with a loot filter, auto-pickup and auto-cast options so you are not stopping every three seconds to sort through junk. Hardcore mode is there if you want a run to actually cost you something. Endgame adds randomized dungeons, bosses and crafting mechanics reserved for that stage.
























