$5.99Goobies Cute blobs, absurd builds
Move one champion around tiny islands while thousands of little enemies swarm in, and stack items into combos that grow wilder every run.
Is Goobies worth it?
Goobies is worth it if…
- you want a survivors-like with cute blobs, fast runs and builds that escalate wildly
- you like choosing a champion and stacking items and artifacts into your own combo
- you enjoy chasing one absurdly long run instead of a fixed end point
- you prefer steering and upgrade picks over precise aiming
Screenshots
A horde of blobs, and you in the middle
The premise is simple: you are one Goobie, they are thousands. Enemies pour in from every side of a small procedurally generated island, and your weapons fire on their own while you focus on staying alive. You can aim manually or let the game auto-fire and just steer. Waves grow from a trickle to a wall, small blobs swarm while giant bosses stomp in between them, and everything pops in a very satisfying way. The blobs are adorable right up until the moment they bury you.
Builds that break the screen
Each run you level up, grab items and stack upgrades until the arena turns into a fireworks display. There are over 30 items, many with their own upgrade paths, plus 20 artifacts that permanently change how the game works and even how it looks.
One more run, then one more
Runs are short, deaths come fast, and every run pays out Goobie coins that make the next one stronger. Five champions with their own passive abilities give each attempt a different flavor, and there is no run timer forcing an end: you can push a single run for hours if your build scales hard enough. Between runs, an in-game encyclopedia tracks your progress and doles out lore. It is the loop that makes survivors-likes dangerous: quick to start, easy to lose an evening to.
What should you know before playing?
Do you unlock things between runs?
Yes. Every run earns Goobie coins you spend to unlock more power permanently, and the in-game encyclopedia keeps track of your progress while handing out bits of lore. New champions and artifacts open up as you go, so early runs feel different from late ones even before your builds get bigger.
How long does a run last?
As long as you survive. There is no timer that ends a run for you, so a decent build can carry you for a very long time. The catch is scale: the longer you go, the more blobs and effects pile onto the screen, and performance can start to strain deep into a run. Most sessions are much shorter than that, and short runs still pay out coins.
Is it hard to learn?
No. You move, your weapons fire, and the real decisions are where to walk and which upgrades to take. That makes it easy to pick up in minutes. The challenge comes later, from reading the swarm, dodging boss attacks and steering a build that grows faster than the screen can keep up with.






















