Forsaker:DingDing&Blade artwork$10.9976%

Forsaker:DingDing&Blade

A visual novel/roguelike hybrid where a simple mission spirals into a cannibalistic odyssey. You'll struggle as a fragile human, blood-soaked knight, or flesh-devouring Forsaker. Devour or be devoured—yet your fate dangles by unseen strings. Choose: cling to this broken world... or forsake it.

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From the Steam store

A Combat-Integrated Visual Novel

Set in a tripartite world of Humans, the Divine Corpus Church, and Forsakers.

Two rustic youths’ seemingly routine mission spirals into a crimson odyssey, unveiling a cannibalistic game rife with conspiracies and moral crossroads. The game uncovers a staggering conspiracy, narrating a dark yet hopeful story.

Narrative: Enjoy an exclusive "Novel Mode" with over 200,000 words and three intertwined storylines. Can you piece together the truth of the world by the end?

Audio-Visual: Continuing the team's signature cute and soothing art style, with over 200 plot CGs and timeless music that complements the story, providing a heartwarming reading experience.

Combat: Enjoy a lightly played, non-grinding card game that spices up your reading journey.

Game Features

[Epic Narrative: A Multilinear Mystery]

Expansive Storytelling: 250,000+ words of meticulously crafted prose unveil the merciless survival laws of the continent of Hel.

Interwoven Perspectives: Employing a multi-POV narrative structure, each chapter advances through distinct protagonists' viewpoints. Initially fragmented storylines gradually converge into a mosaic of revelations.

Mystery of Blood and Threads: Truth lies scattered across perspectives like puzzle shards. Only by traversing every character's fate can players reconstruct the ultimate narrative closure.

[Sensory Pilgrimage]

Meticulously crafted stages breathe life into a hauntingly beautiful world.

Multiple CGs and Gothic-styled character portraits amplify the unique art style.

Melancholic melodies intertwine with storytelling for therapeutic immersion.

[Barrier-Free Narrative]

1.Exclusive Novel Mode delivers seamless narrative consumption.

2.Prioritized emotional design – witness every plot twist without interruption.

[A Combat-Integrated Visual Novel]

Card duels evolve organically with plot developments, forging a symbiotic story-mechanics relationship that deepens narrative immersion.

With narrative progression, players will encounter various characters and can recruit some of them as allies during combat.

Cast:

[The Scarlet Ghost of Loofah Village / The Unbroken Cripple]

Ian: By human standards, he possesses exceptionally strong combat prowess, but unfortunately, his opponents are anything but human. The soul of the entire story, he is not the traditional radiant savior but a "unyielding hero" cruelly toyed with by fate, struggling between despair and hope.

[ Martyrdom Enthusiast / Lost Legion Commander]

Flame: Leader of the Divine Wrath Knight Regiment of the Church. She appears strong on the outside but has a soft interior. Born into a noble family, she ran away from home and, through her own efforts, became a church knight. She holds fast to her beliefs even when facing far stronger opponents. Ultimately, she lets go of her obsessions and finds peace with herself.

[Wilderness Siren / Silent Bride]

Pupeti: A slave girl with a complicated and mysterious background, harboring immense hatred and resentment. In this cruel world, she seeks to rely on the strong to fulfill her long-cherished wish but unwittingly becomes a pawn in a calculated scheme.

[Dawn Champion / Surveillance Virtuoso]

Guy: The King of Scourgers, a legendary top-tier powerhouse who, as the mastermind behind the scenes, orchestrates the entire incident. He stops at nothing to achieve his goals, pushing endurance and calculation to the extreme. Having survived for centuries just to break free from being a pawn, he may seem villainous, but everything he does is solely to seize control of his own destiny.

Stage Crew Member:

【Staff】

Production Team:Sword Lantern

Producer:农夫卡卡萝

Script/Direction:农夫卡卡萝、丹哥

Copywriting:农夫卡卡萝

Copy Editing/Configuration/Production Assistance:农夫卡卡萝、丹哥、呆呆、大义

Setting Assistance:大义

Scene Concept Art:小Y

Character Concept Art:农夫卡卡萝、小Y

CG Concept Art:农夫卡卡萝、小Y

UI:农夫卡卡萝、小Y、大义

PV/Marketing Art:农夫卡卡萝、小Y

Level Design:呆呆

Programming:苏摩

Logisics:农夫卡卡萝、呆呆、小Y、苏摩、大义

External Assistance (We thank them deeply)

Sound Direction:老郭

Music:重远、喜碧、峥峥

Sound Effects:乌芒

Animation:小云、小雄、柏云

Art Assistance:小川

Administrative Support:朱姐

Pre-production Assistance:吴老师

"We are deeply grateful for your support. This time, we simply wish to tell a good story."

— Sword Lantern

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