$0FBC: Firebreak Contain the Chaos Together
Team up as three and take on the strange crises besieging a federal agency's headquarters, one Crisis Kit at a time.
Is FBC: Firebreak worth it?
FBC: Firebreak is worth it if…
- you like objective-based PvE jobs where teamwork and improvisation matter more than raw aim
- you enjoy the strange, dryly funny world of Control and want to see the Oldest House from a new angle
- you prefer a small set of distinct weapons and kits over an endless arsenal
Screenshots
First responders to the impossible
You play a Firebreaker, one of the Bureau's volunteer first responders, sent into the building's strangest crises: reality-warping anomalies, otherworldly monsters, raging paranatural disasters across unexpected locations. The job is to restore order, contain the chaos and fight to reclaim control, no matter the odds. It is a shooter first, but the setting does the heavy lifting: a bureaucratic agency full of the unexplainable, now in its darkest and strangest hours. Dark humor runs through it, and the world of Control is here to explore from a new angle, whether you know it or not.
Kits, tools and improvisation
Before a job you pick your weapon and build a Crisis Kit: specialized tools, grenades, support items and paranatural augments. Then you modify it all to suit your strategy, and changing your loadout changes how you play. Three kits means three roles, and the design rewards crews that bring different ones and make them work together. Plans only get you so far, though. When a crisis turns, you improvise with whatever is on hand to keep the crew standing. Perk slots add real build choice, so two players on the same kit can play them differently. Experimenting with loadouts to synergize with your team is half the game, and it gives you an edge at every difficulty.
Built for a crew of three
With friends on comms, the chaos turns into the good kind of stories, the messy, unpredictable mayhem where plans fall apart and everyone laughs about it after. Short sessions make it an easy game to jump into for an evening.
























