$4.99Is eversion worth it?
eversion is worth it if…
- you like short retro platformers with a dark surprise inside
- you enjoy light puzzles about switching the same level between states
- you want something to finish in an evening or two, then chase endings
- you like pixel art that starts sweet and slowly stops being sweet
Screenshots
Everting a cheerful world
You play Zee Tee, a small flower-like hero sent to save the Princess of the Flower Kingdom from the Ghulibas of the north. The setup sounds like a bedtime story, and the first world looks like one too.
The trick is eversion. At certain spots you slip into another version of the same level. The layout stays familiar, but the rules change: background clouds turn solid enough to stand on, thick bushes wither away, bricks grow brittle and crumble under your feet. You collect crystals, bump blocks from below, and stomp grumpy enemies, while working out which layer has the path you need. Later layers get darker, stranger, and less polite about killing you.
Eight short worlds, three endings
There are eight worlds to work through, each with its own color and temperament, plus Time Attack levels for racing your own best run.
Finishing once is only part of it. There are three different endings tied to how thoroughly you explore and how many crystals you gather, with secret spots and alternate routes rewarding a second look. The plot twists land harder if you go in blind, so skip the guides until you are properly stuck.
What should you know before playing?
How scary does it actually get?
It starts bright and simple, then the worlds grow bleak and bloody as you evert deeper. The horror is mostly atmosphere, odd music shifts, and what happens to familiar enemies and scenery. Nothing too graphic, but it earns its warning for kids and the faint of heart.
How do you get the different endings?
Keep collecting crystals and poking into side paths instead of rushing for the exit. Your thoroughness decides which of the three endings you see, so a careful run plays differently from a fast one.
Is it hard, and how long does it take?
Moderately difficult, with fair checkpoints and a learning curve that builds across the eight worlds. Expect two to three hours for a full run, a little more if you hunt every crystal and ending. Time Attack levels add extra challenge once the main trip is done.

















