$6.99Is Diggin worth it?
Diggin is worth it if…
- you like short incremental games that keep handing you stronger upgrades
- you like watching numbers climb while cute pixel explosions do the work
- you like digging deeper for ores, relics, and a lost-tribe mystery
Screenshots
A giant skill tree for a tiny mole
Every run down the crater earns materials to feed a giant skill tree. You spend them on a stronger drill, tougher ground that pays better rewards, and more mining gear that blows blocks apart on its own. Early digs are slow and careful with fuel. Later digs turn loud and fast, with bombs and gadgets chewing through layers while you steer Doug toward ores, relics, and fossils. Going back to an early layer after a few upgrades shows how far that little drill has come.
A crater full of missing moles
The hole you are digging is the last known home of an ancient star-nosed mole tribe that disappeared without a trace. You dig for the cosmic treasure at the bottom, and every ore and relic brings a little more of their story up with the dirt. The look stays cute and colorful pixel art, which makes the mystery underneath it funnier and stranger. Doug is mischievous rather than heroic, just a grandson trying to out-dig his grandpa's discovery.
Good to know before you dig?
How long does a full dig take?
Short enough to finish in an evening or two, around four hours to reach the bottom and the cosmic treasure. The pace is brisk, with new layers and gear arriving often enough that there is always one more upgrade to try.
Can you play it while doing something else?
Yes. Once Doug drops in, he digs on his own, so you can half-watch him work, check back to spend materials, and send him down again. It suits a second screen and short attention.
Does it stay calm the whole way down?
No. It starts slow and simple, then the late crater gets fast and flashy as damage, gadgets, and explosions stack up. You trade careful steering for big destructive runs that fill your pockets in minutes.


















