$24.99DELTARUNE Fight or spare, your call
A pixel-art RPG where jokes, mystery and choices carry you from battle to battle.
Is DELTARUNE worth it?
DELTARUNE is worth it if…
- you want an RPG where mercy is a real tactic, not just the pacifist option
- you care more about characters and dialogue than open worlds
- you like a soundtrack good enough to hum long after you stop playing
- you enjoyed UNDERTALE and want more of that world, twisted a little differently
- you can live with an unfinished story that releases chapter by chapter
Screenshots
Battles where dodging is the game
Fights here are bullet-dodging first, inspired by games like Touhou and Chrono Trigger. Your heart sits in a little box while patterns of bullets fill the screen, and you steer through them turn after turn. Every enemy gives you a choice: attack, or find another way out. Some fights can end without a single blow landed, if you figure out what the enemy actually wants. The difficulty climbs steadily, and the hidden bosses are genuinely brutal. One moment you are chuckling at a silly enemy's dialogue, the next you are gripping the keyboard, threading your heart through a wall of projectiles for the tenth attempt. When you finally win, it feels earned.
A story told one chapter at a time
DELTARUNE runs as a linear, chapter-based story you can pick up from anywhere, which makes it easy to play in chunks. You explore a strange world alongside new characters and familiar faces like Toriel and Sans (Papyrus is busy, apparently). The writing swings between absurd comedy and moments that hit surprisingly hard, and the whole thing is wrapped in a mystery: strange details pile up, questions outnumber answers, and the game hints at only one ending. The story is still unfinished, and Chapter 5 divides players, but the mystery is exactly what keeps people theorizing between chapters.

















