$4.99Cube Destroyer
A spare top-down shooter about bad priorities: enemy factories keep stamping out attackers while you weave through bullets. Clear 75 small arenas by knocking out the factories first, then mopping up what is left. Quick, strict, and best in short bursts.
Is Cube Destroyer worth it?
Cube Destroyer is worth it if…
- you like fast, plain arena shooters with no buildup
- you like learning enemy patterns and planning your route
- you want short levels you can play in brief sessions
Screenshots
Factories first, bullets second
You move with the keyboard and aim with the mouse, circling boxy arenas with low walls while red machines keep spawning shooters. The order of work stays the same: break the factories before the crowd grows, dodge what is already in the air, then finish the stragglers.
One hit ends you, so patience pays. Chip at a turret from an angle, pull moving enemies apart, learn their firing rhythm. Levels are short and the pace stays brisk, which makes “one more try” easy to justify.
What should you know before playing?
How do you beat a level?
Destroy the enemy factories, then clear the remaining shooters. Factories keep producing attackers while they stand, so leaving them alone means getting surrounded. Static guns, spinning guns, and mobile spawners ask for a different approach.
How does it control?
You steer with the keyboard and shoot with the mouse. That split takes a little coordination, especially when you strafe around a wall while keeping your aim on a factory.
How hard is it, really?
Strict. A single shot takes you down, enemies often fire from the edge of view, and later levels add more bullets and tighter walls. Once you read the patterns, runs get cleaner, but careless corners still end quickly.
How long does it take to finish?
There are 75 levels, and a focused run can take around three hours. The structure suits replaying a tough arena until the route clicks rather than long sittings.


















