Crossing Souls artwork$14.9978%

Crossing Souls A summer between two worlds

Five kids, one mysterious stone and a California suburb caught between life and death.

Is Crossing Souls worth it?

Crossing Souls is worth it if…

  • you grew up on 80s adventure movies and Saturday morning cartoons
  • you like story-driven games with a strong sense of place and a great synth soundtrack
  • you enjoy switching between characters to crack puzzles and target enemy weaknesses
  • you can forgive some rough platforming for a heartfelt story

Screenshots

Five kids, one summer, endless trouble

You control the whole gang: Chris, Matt, Charlie, Big Joe and little Kevin, each with their own talents and fighting style. Chris swings an inherited baseball bat and climbs where others cannot, Matt flies for short stretches and shoots a laser at distant targets, Charlie dashes out of trouble with her rope. The trick is switching on the fly: one kid squeezes through a gap, the next takes over when the fists start flying. It is a coming-of-age story the way 80s adventure movies told them, campy and corny on purpose, and it genuinely earns its laughs and its sadder beats. The town around it is packed with people to talk to, items to poke and references to catch.

Fights, puzzles and arcade throwbacks

Combat is real-time and frantic: street gangs, a secret army, dead monsters and creepy ghosts all come at you, and winning takes more than swinging wildly. Between fights there are puzzles built around swapping characters and using the right skill at the right moment, plus special levels styled after 80s arcade games. Fair warning from many who finished it: the second half spikes hard, with platforming sections that punish clumsy controls, so patience is part of the kit.

What should you know before starting?

Can you play it solo?

Yes, it is a singleplayer action-adventure. You just control five characters instead of one, swapping between them whenever an obstacle or a fight calls for a different skill.

Is it hard?

The early chapters are gentle, but the difficulty climbs sharply in the second half, especially in platforming sequences and boss fights. There is no difficulty setting, so expect a few retries late in the game.

Do you need to know the 80s to enjoy it?

No, but it helps. The game is stuffed with references to the movies and cartoons of the era, and the cutscenes are drawn like low-budget 80s animation. If you catch the jokes, they land twice as hard.

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