$14.99Copycat A cat's journey to find home
A story-rich adventure about Dawn, a shelter cat who finally finds a home with Olive, a lonely older woman, until illness and a stray copycat leave her out on the streets. Wander rooftops and alleyways through a colourful, fully voiced story about belonging, loss and what home really means. Bring tissues.
Is Copycat worth it?
Copycat is worth it if…
- you love cats and want to see the world from their side of the window
- you want a short, emotional story you can finish in an evening
- you enjoy games where the story and characters matter more than challenge
- you don't mind a story that hurts on the way to its ending
Screenshots
A story told from the cat's side
Dawn is a sceptical shelter cat who believes she belongs in the wild, and plans her escape the moment she gets a chance. Then she meets Olive, a lonely older Australian mourning her lost companion, and two broken hearts slowly start to mend each other. When Olive falls ill and a stray copycat takes Dawn's place, everything changes.
The game is fully voice acted, with hours of dialogue and an original score. It moves at a reflective pace, giving you room to sit with feelings of love, loneliness and letting go as the story unfolds. It is short, around three hours, and built to be felt in one sitting.
Colourful streets, heavy themes
The visuals are bright and vivid: you wander alleyways, balance along fences and cross rooftops in a neighbourhood full of colour. The look stays friendly even as the story goes to dark places, touching on abandonment, family trauma and what it costs to be left behind.
Playing as a cat is part of the charm. You explore at your own pace, and there is a button just for meowing, which is exactly as good as it sounds. The story does not flinch, and the game warns you up front that it deals with sensitive topics, so take it at your own speed.

















