$4.99Is Cats in Time worth it?
Cats in Time is worth it if…
- you want something calm to unwind with after a long day
- you like hidden object games but wish they came in 3D
- you love cats, or live with someone small who does
- you enjoy short puzzle sessions rather than long campaigns
Screenshots
A rescue mission across seven eras
The professor built a time machine. His cats found it, played with it, and now they are scattered from ancient Egypt to the Wild West, 90s New York, Atlantis and future Tokyo. Your job is to bring them home. Each of the 30 locations is a small 3D diorama you can spin and zoom, packed with ten cats and three postcard pieces. Some cats sit in plain sight wearing tiny hats. Others are locked behind puzzle doors, waiting for you to crack a code or pull the right lever. The eras are all unlocked from the start, so you can hop to whichever century you fancy.
Puzzles that stay friendly
The puzzles run from pull-a-lever simple to a few multi-step head scratchers, and clues are usually written or drawn right near the puzzle itself. Nothing is timed, nothing punishes you, and if a puzzle stalls you, a hint shows exactly what to do. And when a diorama has no puzzle left to solve, there is always pottery to smash. The whole thing plays with a mouse, at whatever pace the afternoon allows.
What do you actually do in each level?
What do you actually do in each level?
Each level is one hand-built 3D diorama of a specific place and era. You rotate the scene, zoom into anything that looks interesting, and poke at it: levers, wheels, locks, codes and items that need finding and using. Solving a puzzle usually opens a hiding spot where a cat is waiting, and ten cats plus three postcard pieces are tucked into every level. The postcards matter too: collecting them is the key to a secret level. If a spot stumps you, you can leave it, wander off to another puzzle or another era entirely, and come back later. Nothing is lost by taking a break, which is rather the point.
Can you play it with children or as a family?
Yes, and the game meets young players halfway. A dedicated kids mode removes the puzzles and turns each level into a straight search for the cats, who are easier to spot that way. The art is bright and cartoony, the tone is silly in a good way, and there is no failure state to worry about. Adults get the full puzzle version, and the difficulty is gentle enough that playing side by side works well: one of you spots the cat, the other cracks the code.























