$39.99Capcom Fighting Collection 2 Eight classics, one more round
Duel online, team up in co-op or pass the controller, with special moves reduced to a single button so anyone can join.
Is Capcom Fighting Collection 2 worth it?
Capcom Fighting Collection 2 is worth it if…
- you want to finally play the fighters you only ever watched or read about
- you have friends over and need something everyone can pick up in one round
- you like chasing high scores and climbing global leaderboards
- you miss the bright, bold look of arcades around the year 2000
Screenshots
Eight games, one cabinet
The lineup runs from two dimensions to three. On the pixel side there are both Capcom vs. SNK games, Street Fighter Alpha 3 UPPER, Capcom Fighting Evolution and Project Justice. On the low-poly side sit Power Stone, Power Stone 2 and Plasma Sword: Nightmare of Bilstein. Pick a game, pick a fighter, and the arcade ladder starts rolling. Each title keeps its own roster, stages and rules, so an evening can jump from a tight one-on-one duel to a four-way brawl without leaving the collection.
Online that actually works
Every game in the collection can be played online, with rollback netcode keeping matches smooth instead of stuttery. Queue for ranked battles when you want stakes, or take it easy in casual matches. You can also build a lobby with friends, fight head-to-head, play co-op, or just sit back and spectate while someone else takes the beating. If you would rather chase a number than a person, the High Score Challenge mode posts your runs to global leaderboards, and the climb starts all over again every time you beat your own.
A couch full of rivals
This is a collection made for a room with people in it. Local multiplayer and local co-op are in from the start, so two pads on the couch turn into a tournament in seconds, and the loser-stays-on rule writes itself. Power Stone 2 takes it further: four players online in a lobby can scramble for weapons and items together, and it works exactly the way it did back then. Whether you are teaming up against the game or settling an old score in versus, the rounds are short, the rematches are instant, and nobody has to wait long for their turn.
Frequently asked questions?
Can you play it if you have never been good at fighting games?
Yes, and the collection is built for it. Adjustable difficulty levels let you set the CPU where you can actually win, One Button Specials fire off special moves without memorising input strings, and training modes let you practise before anyone is watching. You can also save and load almost anywhere, so a run does not have to be finished in one sitting.
Is there anything to do besides fighting?
Quite a lot, actually. The collection includes more than 700 pieces of artwork from all eight titles, along with development documents that were never shown before, used to build the original games. There is also a music feature with over 300 tracks from the arcade versions, so you can put on a favourite stage theme any time you like.
Can you play it solo?
You can. It is worth knowing that these are the arcade versions, so the single-player content is leaner than the old console ports were. Solo play shines brightest when you are chasing scores and clearing ladders rather than looking for long single-player modes.


























