$19.99Is Beyond: Two Souls worth it?
Beyond: Two Souls is worth it if…
- you play for the story first and do not mind that the "game" part is mostly choices and quick-time events
- you want characters you get attached to, even when their lives go badly
- you like the idea of a film you steer, scene by scene
- you have a friend or partner to share the controller with, one as Jodie and one as Aiden
- you can forgive a fixed camera and occasionally stubborn controls for the sake of the drama
Screenshots
A story you can share on the couch
Beyond: Two Souls has a local co-op mode built for two people and two controllers: one of you plays Jodie, the other plays Aiden, the entity bound to her. That split is the whole trick. Jodie handles the human side of things, talking, sneaking, fighting, while Aiden drifts through walls and does what a supernatural presence does. You will not always agree on what Aiden should do next, which is half the fun. It turns a heavy, personal story into something you experience together, passing judgement on each other's decisions as the plot tightens.
Two characters, one bond
You play as both Jodie and Aiden, and the switch between them is the game's best idea. Jodie is a young woman who has never been ordinary: born with a link to a mysterious entity, she faces danger, loss and hard questions about who she is. Aiden is her protector and her troublemaker, an invisible force you steer to shove, shield and shatter. One moment you are guiding Jodie through a conversation where every word counts, the next you are unleashed as Aiden to settle things she cannot. The connection between them is the heart of the story.
A story told out of order, your way
The story jumps across Jodie's life in pieces, and you choose how to watch it unfold: cinematic order, which hops through time as the original release did, or chronological order, which lines her life up from the start. Each version has its own feel, and your choices and actions shape her fate along the way. The original Advanced Experiments DLC mission is included, and there are two difficulty modes if you want the action eased or tightened.
Can you play it solo?
Can you play it solo?
Yes. Solo mode is the default way to play, and you control both Jodie and Aiden yourself. The local co-op mode, where a second player takes Aiden on a separate controller, is optional. Two difficulty modes let you set how demanding the action sequences feel.
How long is the story?
Around ten to fifteen hours for one run, depending on how much you linger. There is no grinding and little filler: the game moves from scene to scene like a series. Since you can replay in the other story order and your choices change how things end, a second run is a genuinely different evening.
Is the gameplay hard?
No, and that is by design. Most of the game is making choices, exploring scenes and quick-time events rather than skill tests. The challenge is not reflexes, it is decisions: what you say, who you help, and how far you let Aiden go. If you want deep mechanical systems, this is not that kind of game.
Who are the actors?
The lead roles are performed by Elliot Page as Jodie and Willem Dafoe as Nathan, with full performances rather than just voice work. The acting is a large part of why the story lands: the characters feel like people, and the emotional scenes carry real weight. The soundtrack supports it well.
Does the story have any scary parts?
It does. Beyond is a psychological thriller with horror and supernatural stretches, and some chapters are genuinely unsettling, with dread that builds rather than constant jump scares. The tone overall is dark and emotional: expect grief, danger and loss alongside the tense moments.
























