
ASTERIS One slash, endless shapes
Hack through a shifting dungeon with friends, bending 33 skills into wild new builds every run.
Is ASTERIS worth it?
ASTERIS is worth it if…
- you want a roguelite where your gear and growth carry over instead of resetting
- you enjoy theorycrafting builds and finding hidden skill interactions
- you have a group of up to four who likes raid-style boss fights
- you like fast action games where dodging telegraphs decides the fight
Screenshots
One skill, two dozen ways to use it
The buildcraft here goes deep. Each of the 33 active skills across four heroes can be reshaped in 24 different ways: a slash becomes a dash, splits into three attacks, or sends out a shadow clone. Stack 50+ passives on top, transform techniques with runes, and work toward True Name awakenings.
It rewards attention. The skills you pick matter, and how you complete them matters just as much, so two players on the same hero can end up fighting in completely different ways. Mastering a build and the controls behind it is the payoff the game is built around.
Borrow a god's power when it counts
When a fight turns against you, you can take on the form of one of five gods. Sweep through enemies with fire, strike with the storm, or consume them with the void. Each god brings distinct powers and a signature ultimate, turning a moment of danger into your chance to strike back.
Playing with others, timing becomes a shared language. Four separate builds collapse into one decisive moment.
A raid worth bringing friends to
This is a game made for a lobby.
The fights ask for coordination, not just bigger numbers. Invite Steam friends or test your build solo first, then bring the finished version to the raid.





























