$0.99Apewar Monkeys, guns, total mayhem
Fight fast, silly PvP battles as armed apes, grabbing tanks and bananas while everything goes hilariously wrong.
Is Apewar worth it?
Apewar is worth it if…
- you want a cheap, silly shooter for a game night with friends
- you like fast arena chaos more than careful tactical planning
- you enjoy physics that turn every round into a comedy
- you find armed monkeys inherently funny
Screenshots
Monkeys with guns, and a war worth winning
You pick a monkey, pick a weapon and join the fight. That is the whole pitch, and it works. Apewar is a shooter played from first or third person, built around quick rounds and constant movement: high jumps, slides and sprinting keep you airborne and hard to hit. Characters come with their own specialties, like extra health or extra speed, so your pick changes how you play. There is a real arsenal to choose from, and coordination matters: a team that pushes together beats a team of lone wolves. The physics are loose on purpose. Plans fall apart, monkeys launch themselves across the map, and the mess is where the fun lives.
Grab the banana before they do
The banana mode is the one worth showing up for. Both teams race to reach the bananas, which sit in the busiest part of the map, and you have limited time to pick one up and carry it back to your area. Carrying means being slow, exposed and very popular with the enemy team. You can be shot mid-pickup, chased across the map and dropped right at the finish line. It turns a simple fetch job into a running brawl, and it is where the loudest moments happen.
Tanks, trucks and other bad ideas
Certain areas of the maps hold vehicles, and finding one changes the round. Drive a tank or a truck straight into the enemy team and yes, you can crush monkeys with it. That kind of detail gives the maps actual rules to learn, where the vehicles are, where the water is, when to run and when to drive. A coordinated team that protects its driver and pushes with the tank is hard to stop. An uncoordinated one provides the highlights.
A lobby you can actually fill
This is a game made for playing with people, and it is easy to get a round going. You can set up your own public game straight from the menu, and if your team is short, you can place AI bot players on it to fill the ranks. So a group of three can still field a full squad, and a solo player can run a whole match against bots. The rounds are short and the rules take minutes to learn, which makes it a good pick for a game night: jump in a lobby, pick monkeys, argue about who is driving the tank.
Can you play it solo?
Can you play it solo?
Yes, with a catch. You can fill your team with AI bots and play full matches alone, and killing bots while bunny hopping around the maps or driving tanks is a decent way to spend an evening. But the game is at its best with friends, and lobbies with strangers online are often quiet, so most of your matches may end up being against bots rather than other people. If you have a group to play with, you will get far more out of it.
Is it actually funny or just monkey pictures?
The comedy comes from how it plays, not from a script. Loose physics, big jumps, vehicles plowing through squads and the scramble to carry a banana through gunfire produce the absurd moments. The tone is deliberately unserious, and the colorful, stylized look keeps it light even mid-battle. If you laugh when a plan collapses in a silly way, this delivers.
How long does a session take?
Short. Rounds are quick, the modes are simple, and you can go from launching the game to shooting in minutes. It works well as a coffee break game or as a warm-up before something longer, and it is light enough that it starts fast even on weaker machines.
How deep is the strategy?
There is real coordination to find: class picks with different health and speed, bot placement to fill your squad, vehicle control on the maps and team pushes in Grab Banana all reward playing together instead of running off alone. What it does not have is long-term mechanical depth. It is built for quick, repeatable fun rather than a system you master over hundreds of hours.






















