Pentiment artwork$19.9995%
Detective pick

Pentiment Murder in the margins

You are Andreas Maler, an illustrator stuck in a small Bavarian town when murder hits Tassing and Kiersau Abbey. You question suspects, follow leads, and name someone — then live with what that choice does to the town over 25 years. Perfect for armchair detectives who like uncertain answers.

Is Pentiment worth it?

Pentiment is worth it if…

  • you like detective games where clues are messy and you must pick a culprit anyway
  • you enjoy reading, questioning suspects, and piecing together motives
  • you want choices that follow families across decades

Screenshots

A murder case with a clock on it

You work each murder with limited days, so every lead costs you another one. You talk to townsfolk and monks, compare stories, check where people were and when, and pick which thread to pull next. You cannot see everything in one run, and the game never confirms if you accused the right person.

That pressure shapes detective games here: you decide based on partial clues and your own judgment, then watch the town remember your accusation for years. A dry comfort — in Tassing, even doing your best still leaves paperwork and grudges.

A town that ages around your choices

You pick Andreas’s academic and social background, and that changes what he notices and who opens up to him. You meet farmers, nuns, priests, printers, and nobles with their own secrets, and your decisions shift how they treat you and each other across three periods and generations.

The world looks like an illuminated manuscript come to life, flat and hand-drawn, set in early 16th century Bavaria during religious and political upheaval. Children grow up, buildings wear down, and old choices resurface in new disputes.

What should you know before playing?

Do you need to solve every clue to finish a case?

No. Each investigation runs on a fixed stretch of time, so you choose which people to press and which leads to drop. You will accuse someone with gaps in the evidence, and the story moves on. That is the point: live with the doubt and see how Tassing absorbs your verdict.

How does your background change the investigation?

At the start you choose Andreas’s studies and past life, such as Latin, logic, or time spent in different towns. Those options open extra dialogue lines and ways to read people and books, so two players can get different details from the same suspect.

How long does the story cover?

About twenty-five years across three acts in Tassing and Kiersau Abbey. People marry, age, have children, and die between murders, so a witness you spared or blamed in one act returns later with a long memory.

Is there one true ending?

No. The game has multiple endings shaped by whom you accuse and how you steer the community through religious and political change. The underlying conspiracy stays partly in shadow, and your version of events becomes the town’s history.

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