$24.99Oceaneers Build a colony on floating islands
Manage a band of survivors, keep your islands afloat and send expeditions across a flooded world.
Is Oceaneers worth it?
Oceaneers is worth it if…
- you like colony sims where every settler has a name, a face and a job
- you enjoy survival crafting at a slow, low-pressure pace
- you want to piece a mystery together from bunkers and old-world tech
- you find satisfaction in designing rafts and hauling islands across the sea
Screenshots
Every survivor counts
You lead a small group of stranded survivors, each with their own skills, traits and a face you put together yourself, down to the mustache. Assign jobs, keep the food and water flowing, and deal with the less glamorous side of colony life: spoiled meals, mishaps and waste. Build fertilizer production and crop farms so the colony feeds itself. You control characters directly or set up automated tasks, so you can micromanage a crisis or let the colony chug along while you plan the next move.
Scavenge the open ocean
Supplies are scarce, so you head out. Harvest and scavenge across a procedurally generated open world of ocean and islands, braving the seas to keep your stockpiles up. The pace is unhurried: there is no timer breathing down your neck, just weather to prepare for and threats on land and sea to fortify against. It suits players who like to take things slow, tinker with their base and unwind with a game that never punishes them hard for a bad day.
Haul islands home
The ocean is scattered with floating islands kept afloat by Float-Tech devices. Build contraptions to resurface them, then tug the best ones back to your colony and connect them into a growing archipelago. Which islands you grab matters: one with trees and reeds feeds you, a rocky one might hold something better. You also improve buoyancy so your home islands stay afloat. Building your own custom island chain out of stolen real estate is the game's most distinctive idea, and the tag "colony sim" undersells how much of the game revolves around it.
Rafts, expeditions and sharks
Design your own rafts, load them with survivors and send them on expeditions across the sea. Once a raft arrives, you take direct control of the crew to explore new biomes, gather resources, find blueprints and track down unique story items. The ocean is not empty: seagulls steal food, crabs pinch feet, and sharks wreck rafts, so you fortify your vessels and set up countermeasures. Weather events add their own pressure. Fending off a shark while your raft carries the colony's future supplies never quite stops being tense.
A mystery under the waves
Deep inside the floating islands lie bunkers holding corporate secrets, strange technology and unique resources. Build access hatches and explore their hidden depths to uncover lost Float-Tech and pieces of a larger story about the old-world corporation that left it all behind. Research runs from primitive contraptions to advanced workstations on a wide, deep tree, so you decide how and when your colony advances. The story unfolds alongside the survival journey rather than rushing you through it.
Can you play it solo?
How much character customization is there?
Plenty, and it matters beyond looks. You create your survivors with distinct skills and traits that shape what they are good at, then customize their names and appearance, including hairstyles, beards and mustaches. Since the game hands you a small crew rather than a faceless workforce, you end up attached to specific characters and their journeys, which gives the colony sim side most of its charm.
What makes this different from other survival games?
The floating islands. Your base is not fixed ground: islands are kept afloat by Float-Tech devices that need recharging, and you can resurface and haul the ones you find back to your colony. Instead of just building outward, you assemble your own archipelago from hand-picked islands, each choice changing what your home can produce. On top of that, rafts act as mobile bases you design yourself, and the sea hides bunkers full of story.

















