$29.99Windrose Build a settlement, sail a frigate
Grab up to seven co-op friends and run your own pirate crew: trade cannon fire, board enemy ships, then walk straight from deck to shore. Between fights you build forts, hunt dungeons for loot, and take down bosses on a hunt for Blackbeard.
Is Windrose worth it?
Windrose is worth it if…
- you want co-op games where one crew sails, shoots, and boards together
- you like splitting jobs across co-op friends: helm, cannons, building, dungeon runs
- you want survival crafting with forts, ships, bosses, and pirate loot
Screenshots
Captain a ship with your crew
One of you takes the helm while the rest work the guns, and naval combat bends around the call you make together. You hold at range and trade cannon fire, or you close in and jump straight into a boarding action with no loading break between ship and shore. You outfit the hull for how your group likes to fight, from a nimble ketch to a versatile brig and a monstrous frigate. When the cannons go quiet, you split the spoils and share a sea shanty on the way to the next fight.
Build a base between voyages
You pick a spot in a bright, varied biome, gather wood and stone, and put up whatever the crew needs. That can stay a simple shelter by the water or grow into a mansion or a fully built fort. You recruit NPCs and grow the settlement so harvesting and production move faster while you are out sailing. With self-hosted and dedicated servers, the fort is still there when your co-op friends log back in.
Fight on land and take bosses
On shore you hack, slash, batter, and shoot with sabers, rapiers, halberds, greatswords, pistols, and muskets. You parry and dodge, chain strikes together, and shape the style with talents, flexible loadouts, unique armor sets, plus food and potion buffs. Your captain starts out chasing Blackbeard for revenge and gets pulled into empires, pirate clans, and dark powers. Bring friends for the harder bosses and the loot they guard.
Chase dungeons, quests, and trade
The map mixes procedurally generated biomes with over 100 hand-crafted dungeons and points of interest, so each co-op run finds its own route to treasure. You follow quests, poke into ruins that rarely give up loot without a fight, and trade with different factions for an edge. Every journey plays out a little differently, and with up to 8 players supported, the party that works best for late-game performance stays around four.
Good to know?
How does co-op actually work?
Windrose is fully playable solo offline or in co-op with friends, with support for up to 8 players through self-hosted and dedicated servers. Procedural generation keeps each trip different, though the developers recommend parties of up to 4 for the smoothest performance, especially late in the game.
What do you do together on the water?
You captain the ship as a crew, choosing between long-range cannon duels and close boarding actions. Ships can be equipped and customized toward speed, versatility, or raw size, and you move seamlessly between ship and shore without a break in the action.
What is there to do on land?
You gather resources, build shelters, mansions, and forts, recruit NPCs to speed up production, and head out through biomes to quests and more than 100 dungeons and points of interest. Trading with factions, hunting treasure, and fighting bosses fill out the time between sails.

















