$14.99Mycopunk
Grab three co-op friends and take out the trash on a fungus-covered planet. You play a scrappy exterminator robot with absurd weapons to rebuild, hordes to mulch, and loot that keeps your whole squad coming back for one more mission.
Is Mycopunk worth it?
Mycopunk is worth it if…
- you want fast co-op games where a full squad shoots through missions together
- you like tinkering with weapon builds until they get gloriously silly
- you are in the mood for something bright, funny, and replayable
Screenshots
Four robots against the fungus
You drop onto the planet with up to three co-op friends as the New Atlas Hazard Crew, SAXON's robot rejects chasing one last shot at glory. Missions send you cutting through fungal aliens that twist the planet's own tech against you, picking crawlies apart piece by piece. Anything they drop can get snatched up by another enemy, so there is no standing around. It is fast, loud, and built for a full lobby.
Guns that make no sense, in a good way
Between blasting, the real game is the upgrade grid. Every mission hands you new mods to jam in, mix, and stack however they fit. Futuristic guns, power tools, healing support builds, a deflector shield bolted to a chainsaw, a robot that is technically a bomb. Engineering brilliance or horrible mistake is your call. Then you regroup on the orbital dropship, mess with its toys and games, and get some dubious wisdom from Roachard Cox, the resident roach man.
Good to know before you squad up?
Can you play it solo?
Yes. It supports singleplayer as well as 4-player online co-op, so you can run missions alone and bring co-op friends when they are around.
What do you actually do on missions?
You fight through planet-side missions against the fungal horde, clearing enemies, grabbing the mods they drop before something else does, and pushing back the infestation one job at a time.
How deep is the weapon customization?
Very. A grid-based upgrade system holds hundreds of hand-crafted upgrades, and whatever fits is fair game, so builds stack into healing rigs, shielded chainsaws, and walking bombs.

















