$24.99Generation Zero® Fight the machines, find the truth
Generation Zero drops you and up to three co-op friends into 1980s Sweden overrun by deadly machines. Sneak through forests, scavenge, craft ammo, and pick your fights together before turning the tables and hunting the hunters down.
Is Generation Zero® worth it?
Generation Zero® is worth it if…
- you like sneaky co-op games where you scout, hide, and ambush together
- you like looting houses and fallen machines to craft ammo and better guns
- you like open worlds where you choose which fights to take
- you like dark 1980s atmosphere with suspense and a mystery to uncover
Screenshots
Guerilla fights with co-op friends
You start outgunned. Machines patrol the roads, forests, and bunkers of Östertörn, and you learn fast to go prone, hide in houses, and shoot gas tanks and weak points instead of trading shots.
With co-op friends alongside you, those fights get social and tactical. One of you spots through binoculars, another draws a patrol off, someone else lines up the shot. You take machines on solo or together with up to three friends in seamless co-op, so the whole resistance can be run as a four-person ambush squad.
Late on, the fear flips. You provoke Tanks and Harvesters on purpose, strip them for parts, and craft the weapons and ammo for the next hunt.
A quiet Sweden to strip and rebuild
The map is huge and dark, all empty villages, fields, woods, and Cold War bunkers. Danger sits on every street and inside every bunker, but so does loot.
You search houses, gather parts from fallen enemies, and turn them into equipment, weapons, and ammunition. You gain experience as you fight back, build skills across trees, and raise bases across the island to take back home. There is even a robot companion to carry loot and spot enemies.
The sound design is a highlight, from footsteps in the woods to loud, punchy guns, and the Swedish 1980s setting gives the scavenging a lonely, suspenseful edge.
Good to know before you team up?
Can you play the whole thing in co-op?
Yes. You can take on the machines alone or together with up to three friends, and friends can join for exploring, guerilla fights, base building, and chasing the mystery of Östertörn.
What do you actually do minute to minute?
You roam fields, villages, and bunkers, avoid patrols when you are weak, aim for weak points when you fight, then scavenge machine parts to craft weapons, gear, and ammo and push further into the map.
Does it stay scary the whole time?
No, and that is part of the arc. It starts as survival horror where every robot is a problem, then grows into an open-world looter shooter where a geared-up squad goes looking for trouble and raid bosses.

















