$9.99Friendly Steps
You and up to three co-op friends play very drunk pedestrians roped together, steering each leg on the long walk home. Expect wobbling, faceplants, dragged teammates and a lot of laughing at each other.
Screenshots
One leg at a time, roped together
You control each leg separately, so flat pavement takes concentration and stairs, hills and narrow bridges turn into real negotiations. You are tied to your co-op friends with a rope, which means one slip can pull the whole line down and back to a checkpoint. With four people it gets harder, not easier, and that shared blame is the point. Built-in voice chat keeps the planning and the heckling in one place.
A messy city full of detours
The walk home crosses parks, construction sites, playgrounds and sketchy shortcuts, with hidden paths, items, quests and odd characters along the way. You can hunt for cosmetics like salaryman suits and punk outfits, pull emotes mid-stumble, or grab a beer and make walking even harder. A speedrun mode gives steady groups a reason to learn the fastest route once the falling stops being funny. Less funny, more fast.
What should you know before playing?
Can you play it solo or with fewer friends?
Yes. It supports one to four players, and solo is noticeably calmer since no rope is dragging you off ledges. The trade is fewer shared wipeouts, which is much of the comedy.
How hard is the walking, really?
Deliberately awkward. Each step needs balance and small adjustments, and slopes, gaps and moving obstacles punish wide steps. There are frequent checkpoints and difficulty settings, so progress comes from practice rather than reflexes.
What do you actually do besides walk?
You pick routes, look for shortcuts, take side quests, collect clothing and mess with items like burgers, beer and mushrooms that trip you up or prank nearby friends. Custom looks and emotes keep the group recognizable when everyone is piled on the ground.

















