$24.99ASKA Build a Viking village, defend it
ASKA is a Viking colony sim where you and up to three co-op friends raise a village from bare ground. You chop, haul, and build together, then recruit villagers to take over the heavy work while you manage food, roles, and defenses against undead raids, Blood Moons, and winter.
Is ASKA worth it?
ASKA is worth it if…
- you like splitting jobs with co-op friends, one building while another hunts or fishes
- you like colony sims where villagers gather, craft, and fight beside you
- you like slow village planning with raids and winter as deadlines
- you like seeded worlds, caves, bosses, and finding the next good camp spot
Screenshots
Raise a Viking village together
You start with nothing and build everything: homes, workshops, altars, walls, and watchtowers. With co-op friends, one of you can fell trees while another hauls logs on a shoulder and a third lays out the next house. Buildings are modular and placed freely, and furniture, dyes, and decorations shape how your settlement works and looks. Roads help too. It is shared labor with a visible payoff, as bare ground turns into a working village.
Put villagers to work
The turning point is the Eye of Odin, which lets you summon villagers to your settlement. Give them food, water, rest, tools, and jobs, and they gather, carry, craft, cook, fish, mine, and build for you. They have perks and strengths, so a skilled blacksmith supplies better gear while a strong hunter ranges farther for meat. You move from doing every chore by hand to planning shifts, supplies, and training. Watching a felled tree become carried logs, then a finished house, is a highlight.
Survive seasons and Blood Moons
Survival priorities shift with a dynamic weather and season system. Summer brings wild berries and easier gathering, while winter stops growth and tests your stored food, warm clothing, and firewood. At night the undead probe your defenses, and the Blood Moon brings heavier waves. You drop palisades and towers, arm guards, stock the warehouse, and join the fight beside your tribe. Runestones and cleared dark forces can strengthen your village. Preparation matters more than reflexes.
Explore a seeded island and fight its terrors
Your world is procedurally generated, with coasts, forests, caves, landmarks, mines, and valuable resources to find. Building near the sea shortens the carry from fishing docks, while inland camps reach wood, stone, and iron. Skill-based combat meets skeletons, wights, beasts, and boss creatures guarding useful loot. You can hunt deer and rabbits, fish from docks and rowboats, farm flax for cloth, tame wolf pups, and quench freshly hammered iron at the forge. There is always another cove or cave worth checking.
What else should co-op friends know?
How does co-op actually work?
You can play alone or host a shared tribe for up to four players total. Friends join the same persistent village, build and fight alongside you and the villagers, and share resources, defenses, and seasonal pressure. It suits a small steady group that likes dividing tasks and growing one settlement over many sessions.
What do you spend most sessions doing?
Early sessions are hands-on: felling trees, hauling sticks, logs, and stone, and raising shelters and fires. Once villagers arrive, sessions shift toward assigning roles, keeping food and tools flowing, expanding workshops and farms, and preparing for night raids and winter. Combat and repair breaks interrupt the planning, then building resumes.
Is the early game hard?
The start is slow and grind-heavy because you process trees and stone yourself and tools wear fast. It gets smoother once your first villager starts carrying and building, and still smoother once fishing, hunting, and farming cover food. Winter and Blood Moons punish thin stores and weak walls, so plain preparation beats clever tactics.
Can you shape your character and village look?
You can create a male or female character with choices for hair, hair color, and body markings. Villages allow wide customization through building placement, functional furniture, dyes, and decorative items, plus terrain shaping for slopes and roads. The look stays grounded Viking dark fantasy, with mythic creatures and seasonal weather setting the tone.


















