Shatterholdのアートワーク$14.99

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Top-down idle survivor with a shared persistent world

Your Hold produces resources 24/7 - even while you sleep. Your expeditions push back a fracturing reality shared by every player on one living map.

Fight in Survivor Expeditions

Launch into top-down combat in Shatter Zones. Your weapon auto-fires - you dodge, position, and survive. Every 3 minutes a surge hits. Clear it for massive loot.

Extract or push deeper after each surge, a portal opens. Leave safely with 100% rewards, or risk it for bigger payoffs. Die and you lose 25%.

6 weapons from the piercing Shard Blade to the orbiting Warp Scythe 3 classes Breaker (damage), Warden (tank), Drifter (speed) Upgrades between surges choose from random power-ups each time

Build a Hold That Never Stops

Place 18 building types on a grid. Mines produce Shards. Wells produce Resonance. Turrets and Pylons auto-defend against creature attacks. Forges and Calibrators permanently boost your combat stats.

Your Hold runs 24/7. Come back after sleeping to thousands of resources waiting for you.

Extraction Shard Mine, Resonance Well, Ether Condenser

Defense Barrier Pylon, Warp Turret, Stabilizer Field, Watch Tower

Workshop Forge (+damage), Calibrator (+dodge), Rune Bench (+projectiles)

Storage Vaults and Silos for offline accumulation

Beacons Trade Beacon (marketplace), Scout Beacon (+10% loot), Rally Banner (+15% production)

A World That Lives and Dies

25 regions. 8,000+ hex zones. One persistent map shared by every player.

The Shatter spreads while you're offline - consuming zones, spawning creatures, weakening regions. Your expeditions push it back. Every run you complete reclaims territory for your entire region.

Region health drops? The ground starts shaking in real time. Drop below 15%? A 48-hour collapse countdown begins. If it hits zero, everyone is evacuated. Buildings take 50% damage.

The stakes are shared. The consequences are real.

Multiplayer Surge Events

Every 30 minutes, a Shatter Surge erupts. Up to 20 players fight together in real-time co-op:

30-second lobby, then 8 minutes of escalating combat

At 6 minutes, the Colossus boss spawns

Win or lose, you earn rewards

Victory pushes back the Shatter for your entire region

Trade and Compete

Build a Trade Beacon to buy and sell on the regional marketplace. Climb 5 seasonal leaderboards:

Shatter Pushback

Expedition Depth

Hold Power

Trade Volume

Surge Hero

Key Features

Idle + Active Hold works while you sleep, expeditions reward skill

Shared persistent world 25 regions, 8,000+ zones, real consequences

Real-time co-op surges 20-player multiplayer every 30 minutes

18 building types with adjacency bonuses and strategic placement

6 weapons, 3 classes unlock and equip before each run

The world fights back earthquakes, Shatter spread, region collapse

Seasonal leaderboards regional and global rankings

Join the Keepers

The Shatterhold Discord is the hub for bug reports, patch notes, Hold build sharing, and Surge squad-ups. Every Keeper matters.

Wishlist Shatterhold now and join the fight when we launch!

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